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So let me start this 기사 off 의해 saying I’m a fucking idiot. A few years ago, I made an 기사 called 상단, 맨 위로 Ten Japan-Only Games, back when I did this horrible thing called 상단, 맨 위로 tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that 상단, 맨 위로 ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it



Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is given a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present 일 (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his 음식 with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell 당신 that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. 당신 just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. 당신 can also get it for PSP, and on PC. I will say, the voice 연기 is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice 연기 is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly 질문 and talk to Eike. Like they’re super important to the story, so 당신 can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I 사랑 the old style town that has the history of the museum in the modern day, and I really 사랑 the side quest where 당신 can find out what happened to the museum owner’s wife and daughter before 당신 were even around. Even when 당신 go back in time, it has this nice little effect. Modern 일 is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look 더 많이 moody. The 1900s has this black and white look to it, and the 1500s has this 사진 grain that gives it the look of an old book. It really does this nice effect and Eike’s 색깔 contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What 당신 do in the past can change so much in the future. Much like Chrono Trigger, 당신 can change things in the present 일 just 의해 a few conversations in the past. 당신 can turn the museum into a 도서관, 라이브러리 의해 talking to the museum founder all to get a book on curing a poison. 당신 can ask a servant of a nobleman to plant a 꽃 침대 in the court yard instead of a 나무, 트리 so that the killer has nowhere to sneak up on 당신 and kill you. 당신 can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. 당신 can even change things with side quests, creating a timeline where 당신 give a little girl a pet cat, resulting in the museum in the future being overrun 의해 cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways 당신 can go about to solve it. 당신 can go into a burning building with a way of extinguishing it, 또는 당신 can prevent the 불, 화재 from happening in the first place. To stop the killer from stabbing 당신 in the back, 당신 could use an item your future self gave 당신 to trade for a pan, 또는 당신 can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes 당신 want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all 대포 in one way 또는 another. There are about 5 endings, each one giving 당신 a little piece of the bigger picture and what’s going on here, and even still, 당신 may be left scratching your head. But not in a “That doesn’t make sense” kind of way, 더 많이 of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where 당신 can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the 나귀, 엉덩이 If 당신 mess up and run out, 당신 could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus 당신 can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly 더 많이 pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has 더 많이 quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish 더 많이 people would talk about when it comes to PS2 classics. While being worked on 의해 the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS 제목 Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if 당신 can play it, get your hands on it. There is no game like it and it’s a real treat.
Okay, so what the hell is this all about? Well, this is PS2 Cents, but where I talk about games in a shorter quantity. Basically, shorter, 더 많이 condensed reviews but 당신 get five games reviewed. This is basically for games I had very little to talk about, did not finish due to reasons, 또는 didn’t want to finish because the game was hot garbage. I dunno. This helps get reviews out faster and allows me to focus on the bigger reviews. We’ll start in alphabetical order and work our way from there. Starting with…

Airblade



Okay, so let me start out 의해 saying this. This game is already infinitely...
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So the Shin Megami Tensei franchise is a pretty well known series of games. And I’m not just saying that because it’s really Persona that people care about and Shin Megami Tensei has flown under the radar completely, no I’m not bitter, you’re bitter. Shut up. But this is not about me gushing over how great SMT Nocturne is. There are some people who don’t know about it, 또는 absolute heathens, some of them known as sundaes that are of the plastic variety, that say it’s just bad, which is fine, one is entitled to their opinion no matter how wrong they are. Regardless, Nocturne was a...
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Dragon Ball Z, a show from many people’s childhood, myself included. It was a show that had stylish 애니메이션 and art to it, insane battles, and a show where characters would die. In the 90s, this shit was hardcore. Dragon Ball Z has dwindled in popularity recently, still very much popular, but not as much as it once was, probably due to Super being… the worst fucking thing. Hey, speaking of the worst fucking thing, Dragon Ball Z: Ultimate Battle 22. Why 22, we’ll get into that. Published 의해 Infograms in America, but Bandai in Japan, the game was developed 의해 Tose Software, who has made...
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posted by Seanthehedgehog


Song: link
 Blue lines fly along the screen, then the words appear
Blue lines fly along the screen, then the words appear

 Robotnik: Snooping as usual I see! *Talks faster* Snooping as usual *Slows down* I see!
Robotnik: Snooping as usual I see! *Talks faster* Snooping as usual *Slows down* I see!


Jazz Band: *Playing 음악 with a bass, and drums, and a piano*
People: *Walking into Chicago's Union Station*

July 20th, 1919

PRR Employees: *Cleaning passenger cars with soapy water*

SeanTheHedgehog Presents

The Broadway Limited

Based off of the 1941 movie of the same title.

Paul: *Walks towards a ticket booth* Hi, I'd like one ticket to Philadelphia on The Broadway Limited.
Salesman: Two dollars please.
Paul: *Gives the man two dollars*...
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posted by windwakerguy430
Already, everyone, I’m gonna level with you. I haven’t been out of my house in three weeks. I haven’t seen the son, I only leave my room to eat 또는 use the bathroom, and I’ve been glued to my chair for so long that it has left a permanent mark of my ass. And why is it that I have been in such a horrid state? Because I’ve been playing nothing but Slime Rancher.



Where do I even begin to talk about a game such as this. This is a game that feels so well crafted and so perfectly made that 당신 can feel the developers 사랑 and care in it. They make 업데이트 frequently for the game and...
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added by GDragon612
added by MeiMisty
 Robotnik: Snooping as usual I see! *Talks faster* Snooping as usual *Slows down* I see!
Robotnik: Snooping as usual I see! *Talks faster* Snooping as usual *Slows down* I see!

SeanTheHedgehog: *Sitting at a 표, 테이블 in front of a laptop* Twas a long time ago, longer now than it seems, when a movie called The Nightmare Before 크리스마스 was released. And then twenty three years later, Overwatch was created. If 당신 haven't seen a combination of Overwatch with The Nightmare Before Christmas, I'd say it's time 당신 begin now.

Song (Start at 1:19): link

---

A scare 까마귀 spins around clockwise as the wind blows. We are on the Hollywood map, decked out in 할로윈 decor.

Reapers: *Singing*...
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Welcome of my 할로윈 inspired movie reviews.

I been 읽기 many of Wind's reviews only to realize "I SUCK at reviewing".. But also, his 할로윈 review did give me a review.. Lets talk about the third..

Now, firstly. Movie two, that was suppose to be the end of Michael.. The producer wanted different stories.. Different villain s.. But people just wanted Michael. So they were forced to revive him. Hense why the 영화 became worse and worse.. Even after 할로윈 H20 gave us the perfect death. No, it wasn't enough for people.. Just like Jason and Freddy. Michael had to be done to death.....
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posted by Seanthehedgehog
Song: link

Narrator: Sugar. Spice, and everything nice. These were the ingredients chosen to create the perfect little girls, but Professor Utonium accidentally added an extra ingredient to the concoction. Chemical X!
Professor: *Gets moved backwards 의해 an explosion, but smiles when he sees what he created*
Narrator: Thus the Powerpuff Girls were born! Using their ultra super powers, Blossom, Bubbles, and Buttercup have dedicated their lives to fighting crime, and the forces of evil.
Blossom: *Flies through the sky*
Bubbles: *Flying to the right of Blossom*
Buttercup: *Flying to the left of...
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added by zanhar1
added by SilentForce
added by SilentForce
added by tanyya
Song tune: link

They're scary, they're spooky,
And ugly, morbid, kooky,
More frightening than Hooky,
They'll scare your jinkies out,
They're horror dispensers,
Their spookies just get denser,
They're Halloweenie monsters,
And they'll make 당신 wave and pout,

So here is the graveyard, it's the monsters' world apart,
Their spooky home,
That has some bones,
October's work of art,

The decs are almost ready,
So hurry up from Freddy,
They're Halloweenie monsters,
And they'll do their part,

They're stiffy, they're bony,
A pair of Skele-tonies,
Count Dracula's not lonely,
'Cause he sucks the people's blood,
A werewolf and...
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posted by Seanthehedgehog
Song: link

Narrator: Sugar. Spice, and everything nice. These were the ingredients chosen to create the perfect little girls, but Professor Utonium accidentally added an extra ingredient to the concoction. Chemical X!
Professor: *Gets moved backwards 의해 an explosion, but smiles when he sees what he created*
Narrator: Thus the Powerpuff Girls were born! Using their ultra super powers, Blossom, Bubbles, and Buttercup have dedicated their lives to fighting crime, and the forces of evil.
Blossom: *Flies through the sky*
Bubbles: *Flying to the right of Blossom*
Buttercup: *Flying to the left of...
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#1: THE MYSTERIOUS MAN:
The strange man doesn't seem to be entirely human. He knows a startling amount of John's personal history despite John having no recollection of ever meeting him in the past, and John repeatedly asks who he is, and how he knows John, but the man always avoids the question. In his last encounter with John, he is seen standing 의해 a 나무, 트리 overlooking John's ranch at Beecher's Hope. He cryptically tells John that it's "a beautiful spot". In the Playable Epilogue, it's the excat spot that John, Abigail, and Uncle are buried after the US Army's attack on the ranch.
And even...
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#5: BRIAN JEREMY:
He has a pretty childish way of agreeing on everything Billy says and does, and once imitated Johnny in a pretty immature way. He's willing to lie, 키스 ass, and stab people in the back if it means saving his own skin. And even if 당신 spare him, he later tries to kill 당신 anyway..


#4: JASON MICHAELS:
Yes Jason, keep fucking a Russian Mobster's daughter, and stealing man's expensive vodka. Clearly nothing bad is gonna come from that. Especially when your fully aware of how angry it's making him..


#3: ASHLEY BUTLER:
Her addiction means she'll sleep with anyone to get the 다음 fix,...
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Notes: This 팬 story was inspired 의해 the scene in the Power Rangers review where Michael jokingly hinted he had silly stuff on his cell phone. The 겨울왕국 franchise is owned 의해 Disney. Michael is a real person who has a review show named MTCN Review Team. However the 겨울왕국 story was made 의해 me. I hope 당신 check out MTCN Review Team, because they deserve 더 많이 subscribers.

Michael said "I think I got rid of all of the bad stuff on my phone. Here."

Ron said "Interesting stuff 당신 got on your phone. Is this a 겨울왕국 fanfiction made 의해 you?"

Michael said "Oh crap."

Ron said "Well I should read...
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