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So I was never too big into sports, and in short, I was never too big into sports games. I have minor understanding of basketball, but only cause my brothers are fans, I never understood the appeal of football, and I think I won’t offend anyone when I say 축구 is boring. But I was really interested in the art of skateboarding… until it died and no one cared anymore… The game is Tony Hawk’s Underground.
Tony Hawk’s Underground starts in good ol’ Shithole, New Jersey, where 당신 play as a skater with huge ambitions to be a pro skater, not for money, not for fame, but for the fun of it. And if you’re wondering why I’m talking about this shit in a Tony Hawk game, it’s because Tony Hawk’s Underground actually has a story mode. And it’s pretty good. Well, not amazing, but I 사랑 going through it a hundred times for the fun of it. 당신 gotta run from drug dealers, travel to Florida, and then, 가입하기 a skating team in the hopes of going to San Diego, Hawaii, Vancouver, and Moscow just so 당신 can have a chance at getting a career in skateboarding. One of the features that Underground introduces, aside from a story mode, is that 당신 can now jump off your skateboard and explore the map. Sure, there isn’t much, but I really loved going through the levels in this game when I was kid, like the dirty dumpers of New Jersey. Wow, they got every detail of Jersey. All it needs is a thousand freeways, and it’ll be perfect. But seriously, the real mechanic for getting off your board is to continue your combos. If you’re scared of cracking your skull, just get off your board to land on your feet. A timer will appear as soon as 당신 do. 당신 gotta do a trick in that amount of time to keep your combo going. When it comes to missions where 당신 gotta get a high combo, this mechanic can destroy the competition if 당신 know what 당신 are doing. This game was just a childhood 가장 좋아하는 of mine and my brothers. We would always go through the story, try and fail to do crazy tricks, run down the homeless for fun, good times. I actually remember this game interesting me in skateboarding, and the end result was that I broke my foot and decided, “No thanks, I’ll just stick with the video games”. And the story was real good, for a first time in a Tony Hawk game. A lot of good humor, a lot of interesting moment, and Eric Sparrow, one of my most hated childhood characters. Seriously, fuck you, Sparrow. And then there’s the amount of creation in this game. Skyrim is fun, but man, what a pisspoor character creator. And then 당신 got Tony Hawk’s Underground, with a ton of faces, heights, clothes, and hair styles, the ability to create your own skateboard 디자인 and 당신 can create a whole 홍어, 스케이트 park, which will 더 많이 than likely be covered in spikes, cause fuck it. Sure, the character model for your character can look… disgusting, but that aside, it’s amazing the amount of items 당신 can use on your character, and it makes 당신 want to replay it some more. I remember my brother filling an entire memory card on our Gamecube with created characters.
Tony Hawk Underground just gives me so many fond childhood memories and I 사랑 it. There is only other game that gives me a ton of childhood memories, but we’ll get to that later. For the time being, Underground is a true classic from my childhood that I 사랑 dearly, and it was considered 의해 Neversoft to be their best game. And I agree. It may not be as perfect as Pro Skater 3, but to me, it’s the best kind of game in the franchise.
Here’s another list, because twenty 로스트 games wasn’t enough. There was way too much games that were 로스트 for several reasons. You’d think that in this 일 and age, it would be hard to lose a game with the level of internet access we have. But no, there are still hundreds of games out there, that never made it to consoles, and probably will stay that way. There was just way too much to leave out, I just had to make a 초 list, continuing the discussion on 로스트 video games that were either eventually found, have some evidence of their existence, 또는 are so obscure, 당신 probably wouldn’t...
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added by windwakerguy430
added by Dudespie
Source: Meh, windwakerguy430 (aka the best person on the planet)
added by SkyheartPegasus
Source: MLP
Song: link

Hawkeye & Metal Gloss: *Dancing*
Jerry: Summer is over. Why are we playing this song?
Annie: Come on, the weather is still nice. Anyway, my name is Annie, and I'm your hostess for tonight. It's time for back to back episodes of Ponies On The Rails.

Theme song >>>> link

Seanthehedgehog presents

Ponies On The Rails

Starring

Peirce Hawkins "Hawkeye" From Seanthehedgehog

Red Rose From Chibiemmy

Coffee Creme From KarinaBrony

Snowflake & Orion From Alinah09

Metal Gloss From DragonAura15

Stylo From Jimmythedragon

Gordon, Percy, Jeff, Bartholomew, Wilson, and Pete from Seanthehedgehog...
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added by alinah_09
For the entirety of October, I will be doing CoH articles. One Tuesday will be a review, than a 상단, 맨 위로 ten, and so on until Halloween. And since I did a review on Dead Space, now is the best time to talk about a 상단, 맨 위로 ten. And when it comes to 상단, 맨 위로 tens, none are 더 많이 done than the scariest enemies in video games. And while enemies are good and scary on their own, I want to look at bosses… Which isn’t much better, I know, but screw it. There are many disturbing bosses in games, especially in horror games. But what about those that come when 당신 least expect it from a horror game. One’s that...
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added by windwakerguy430
added by AquaMarine6663
I said it before and I’ll say it again, I 사랑 No 더 많이 Heroes, from the characters, to the combat, to the overworld. And one of the things that makes this game what it is are the bosses in it. The 10 Ranked assassins of the United Assassins Association are some of the craziest and most thought provoking bosses I have seen in video games. Sure, they may not be as insane to fight 또는 as insanely well detailed and designed like a Bayonetta 또는 Devil May Cry boss, but how they behave, what they have to say, and what they do make them all the 더 많이 interesting. How they fight, what tricks they pull,...
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Come on Bodum. That's your cue!
video
comedy
the
음악
movie
There are dozens of ways a game can come to an end. They can make their ending tie together the loose ends and bring the story to a satisfying close, they can leave a person on a cliffhanger for the 다음 installment, 또는 they can completely fail all together. And then 당신 get THOSE endings. Those endings that come out of nowhere and are seen as completely weird. Whether it’s due to awkward movement and voice acting, a single scene making the whole ending change entirely, 또는 just 일본 being Japan, these endings are seen as being so weird, that they can be charming in their own way… 또는 be...
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So I just got done watching a pretty darn 인기 아니메 named "The Familiar Of Zero". (Well, it was only season one, but yeah. It had an ending and all that, so I'm not really cheating here.)

And this anime....... I 사랑 it. Honestly. From the 초 I started episode one I knew this was going to be awesome, and it mostly was! BUT I do have a few complaints with it.........

And 의해 a "Few" I mean A GODDAMN TRILLION.

Welcome to my new series 랜덤 Rants! Where I nitpick the mother-living hell out of whatever I so damn desire. Sound good to you? IT FUCKING BETTER.

So although I really do think The...
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When it comes to horror anime, they seem to be some of the 더 많이 mature 아니메 out there. As much flak horror gets in general for just being a disgusting and barbaric genre, seen as only catering to violent psychopaths, horror anime, at least the ones that I have seen, seem to handle their horror maturely. From the psychological break-down of our protagonist in Parasyte, to the symbolism and philosophy of Monster. Even Highschool of the Dead can come up with some relatable characters... 당신 know, when they aren't having jiggle physics. And with 일본 treating their audience 더 많이 maturely, it's...
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