Okay, so I'm thinking of making a fighting RPG. But not just any: fighting RPG forum. And along the way, I'm going to adress some things.
So, in this RPG Forum, there will be a plot. Fighting can happen in 또는 outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd 의해 Randomization, I mean 랜덤 things I, the GM, 또는 whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on 상단, 맨 위로 of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is 당신 against x amount of NPCs, be it one two three, four, four 3/4... 당신 get the idea. PvE is when 당신 only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. 당신 can lose against an NPC, but whether 또는 not he/she kills your character depends on how badly 당신 were beaten, and if leathalities are 'enabled'. I get into the topic 더 많이 throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has 로스트 at x given point of time. If 당신 try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If 당신 win a fight in the tournam,ent, 당신 are one step closer to reaching the primary goal of the RPG. Though 당신 can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help 당신 along the way in achieving your goal(s). Completing these may give 당신 an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If 당신 decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without 당신 present, will most probably gfet killed. If 당신 aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's 심장 out. Now, the fatal position warning have made one 또는 two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If 당신 don't want your character to be killed, 당신 can disable the lethalities, but note that 당신 cannot take, nor can 당신 deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether 또는 not allow lethalities in PvE as well as in PvP, 또는 just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... 당신 get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've said in many 더 많이 of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, 또는 extreme attributes, 또는 maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much 더 많이 fun for you, other players, and I. 당신 can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. 당신 can bring two 또는 one character. Hell, 당신 don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but 당신 may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that 당신 found my idea interesting, even if 당신 didn't like it. And if 당신 felt like there was something that I didn't quite touch, 또는 if 당신 have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with 당신 all!
-Prowd
So, in this RPG Forum, there will be a plot. Fighting can happen in 또는 outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd 의해 Randomization, I mean 랜덤 things I, the GM, 또는 whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on 상단, 맨 위로 of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is 당신 against x amount of NPCs, be it one two three, four, four 3/4... 당신 get the idea. PvE is when 당신 only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. 당신 can lose against an NPC, but whether 또는 not he/she kills your character depends on how badly 당신 were beaten, and if leathalities are 'enabled'. I get into the topic 더 많이 throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has 로스트 at x given point of time. If 당신 try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If 당신 win a fight in the tournam,ent, 당신 are one step closer to reaching the primary goal of the RPG. Though 당신 can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help 당신 along the way in achieving your goal(s). Completing these may give 당신 an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If 당신 decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without 당신 present, will most probably gfet killed. If 당신 aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's 심장 out. Now, the fatal position warning have made one 또는 two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If 당신 don't want your character to be killed, 당신 can disable the lethalities, but note that 당신 cannot take, nor can 당신 deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether 또는 not allow lethalities in PvE as well as in PvP, 또는 just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... 당신 get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've said in many 더 많이 of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, 또는 extreme attributes, 또는 maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much 더 많이 fun for you, other players, and I. 당신 can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. 당신 can bring two 또는 one character. Hell, 당신 don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but 당신 may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that 당신 found my idea interesting, even if 당신 didn't like it. And if 당신 felt like there was something that I didn't quite touch, 또는 if 당신 have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with 당신 all!
-Prowd
Shock,Natsumi,Emily,Breeze,Extreme and Whirlwind were in the park when they looked up and saw Zouge flying in the sky."Hi Zouge."Natsumi yelled but Zouge didn't answer.They decided to fallow her.They fallow her intill they came to this huge building.The building was red,green and was decarted in pretty light."Were are we?"Shock asked "I don't know but it's very cold here."Breeze said as she tried to keep herself warm."Oh stop complaining and lets go"Extreme said as he used hes 불, 화재 power to keep everbody warm.They went toward the coloerful building to see what was inside.What they saw 다음 amazed them.
One 일 Emily came inside the house like crazy
Emily:Guys guys guy!!!
Slash:What do 당신 want!!!
Emily:(looks at him for a littil then she slaps him)
Slash:What was that for 당신 bìtćh!!!!( he's hand is on he's cheek)
Emily:I hate 당신 that's why.
Cece:Hey guys...OMG!!! WHAT HAPPEN TO YOUR CHEEK!!!
Slash:Emily is what happen!
Melody:What do 당신 want Emily?
Emily:Where's Justin?
Justin:I'm right here.(Gets 펀치 의해 Emily)
Emily:Ahhh!!!Justin don't scare me like that!(got that from family guy)
Melody:Justin are 당신 ok!
Justin:Yeah. So what do want.
Emily:Sonic wants to speak to us!
Slash:Ok so were do we find him?
Emily:We go and find him in the frost.
So they all go and find Sonic and on there way they got attack 의해 The Destroyer V.3!!! Well that's all folks!
Emily:Guys guys guy!!!
Slash:What do 당신 want!!!
Emily:(looks at him for a littil then she slaps him)
Slash:What was that for 당신 bìtćh!!!!( he's hand is on he's cheek)
Emily:I hate 당신 that's why.
Cece:Hey guys...OMG!!! WHAT HAPPEN TO YOUR CHEEK!!!
Slash:Emily is what happen!
Melody:What do 당신 want Emily?
Emily:Where's Justin?
Justin:I'm right here.(Gets 펀치 의해 Emily)
Emily:Ahhh!!!Justin don't scare me like that!(got that from family guy)
Melody:Justin are 당신 ok!
Justin:Yeah. So what do want.
Emily:Sonic wants to speak to us!
Slash:Ok so were do we find him?
Emily:We go and find him in the frost.
So they all go and find Sonic and on there way they got attack 의해 The Destroyer V.3!!! Well that's all folks!
AN: Ok, so this is WAY back in the 일 when Bellz-E was still living under the Three Kings (Well... The first two were killed 의해 the last...) and her name was still Bella. She was still bold... and blasphemous. XD
I'm taking over,
당신 plainly see,
I'll set all,
Of the innocents free.
I'll kill your guards,
Knock down a tree,
I'll destroy your kingdom,
Filled with glee.
Your tirade ends,
And 당신 must know,
That I have sank,
To an all new low.
This shit I see,
Maybe it's true,
But I will not bow,
To the likes of YOU.
Do 당신 feel sorrow?
Do 당신 feel pain?
Do regret all of your choices,
Once it starts to rain.
당신 treat them like slaves,
All those townsfolk,
당신 must have thought,
It was just a cruel joke.
All this shit,
I know it's true,
So I will not bow,
To the likes of YOU.
I'm taking over,
당신 plainly see,
I'll set all,
Of the innocents free.
I'll kill your guards,
Knock down a tree,
I'll destroy your kingdom,
Filled with glee.
Your tirade ends,
And 당신 must know,
That I have sank,
To an all new low.
This shit I see,
Maybe it's true,
But I will not bow,
To the likes of YOU.
Do 당신 feel sorrow?
Do 당신 feel pain?
Do regret all of your choices,
Once it starts to rain.
당신 treat them like slaves,
All those townsfolk,
당신 must have thought,
It was just a cruel joke.
All this shit,
I know it's true,
So I will not bow,
To the likes of YOU.