Okay, so I'm thinking of making a fighting RPG. But not just any: fighting RPG forum. And along the way, I'm going to adress some things.
So, in this RPG Forum, there will be a plot. Fighting can happen in 또는 outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd 의해 Randomization, I mean 랜덤 things I, the GM, 또는 whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on 상단, 맨 위로 of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is 당신 against x amount of NPCs, be it one two three, four, four 3/4... 당신 get the idea. PvE is when 당신 only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. 당신 can lose against an NPC, but whether 또는 not he/she kills your character depends on how badly 당신 were beaten, and if leathalities are 'enabled'. I get into the topic 더 많이 throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has 로스트 at x given point of time. If 당신 try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If 당신 win a fight in the tournam,ent, 당신 are one step closer to reaching the primary goal of the RPG. Though 당신 can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help 당신 along the way in achieving your goal(s). Completing these may give 당신 an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If 당신 decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without 당신 present, will most probably gfet killed. If 당신 aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's 심장 out. Now, the fatal position warning have made one 또는 two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If 당신 don't want your character to be killed, 당신 can disable the lethalities, but note that 당신 cannot take, nor can 당신 deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether 또는 not allow lethalities in PvE as well as in PvP, 또는 just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... 당신 get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've said in many 더 많이 of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, 또는 extreme attributes, 또는 maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much 더 많이 fun for you, other players, and I. 당신 can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. 당신 can bring two 또는 one character. Hell, 당신 don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but 당신 may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that 당신 found my idea interesting, even if 당신 didn't like it. And if 당신 felt like there was something that I didn't quite touch, 또는 if 당신 have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with 당신 all!
-Prowd
So, in this RPG Forum, there will be a plot. Fighting can happen in 또는 outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd 의해 Randomization, I mean 랜덤 things I, the GM, 또는 whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on 상단, 맨 위로 of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is 당신 against x amount of NPCs, be it one two three, four, four 3/4... 당신 get the idea. PvE is when 당신 only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. 당신 can lose against an NPC, but whether 또는 not he/she kills your character depends on how badly 당신 were beaten, and if leathalities are 'enabled'. I get into the topic 더 많이 throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has 로스트 at x given point of time. If 당신 try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If 당신 win a fight in the tournam,ent, 당신 are one step closer to reaching the primary goal of the RPG. Though 당신 can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help 당신 along the way in achieving your goal(s). Completing these may give 당신 an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If 당신 decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without 당신 present, will most probably gfet killed. If 당신 aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's 심장 out. Now, the fatal position warning have made one 또는 two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If 당신 don't want your character to be killed, 당신 can disable the lethalities, but note that 당신 cannot take, nor can 당신 deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether 또는 not allow lethalities in PvE as well as in PvP, 또는 just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... 당신 get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've said in many 더 많이 of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, 또는 extreme attributes, 또는 maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much 더 많이 fun for you, other players, and I. 당신 can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. 당신 can bring two 또는 one character. Hell, 당신 don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but 당신 may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that 당신 found my idea interesting, even if 당신 didn't like it. And if 당신 felt like there was something that I didn't quite touch, 또는 if 당신 have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with 당신 all!
-Prowd
WARNING: This is from BORDOM!!!
1.) There's nothing really to respond to in it.
2.) The person always skips mine and acts like they forgot, so why allow them to do it in another one of their RP's?
3.) I flat out hate the person who made the RP.
4.) I don't feel like it.
5.) The person who made the RP is boring.
6.) I don't think it's appropiate.
7.) Your 질문 involves ladies that act like sluts.
8.) I don't know the definition of a certain word and I don't feel like looking it up.
9.) I'm busy.
10.) The 질문 includes rascism.
1.) There's nothing really to respond to in it.
2.) The person always skips mine and acts like they forgot, so why allow them to do it in another one of their RP's?
3.) I flat out hate the person who made the RP.
4.) I don't feel like it.
5.) The person who made the RP is boring.
6.) I don't think it's appropiate.
7.) Your 질문 involves ladies that act like sluts.
8.) I don't know the definition of a certain word and I don't feel like looking it up.
9.) I'm busy.
10.) The 질문 includes rascism.
Name: Gizbin
Surname: Gazor
Eye colour: A beautiful, shining gold.
모피 colour: A lovely silver
설명 on looks: Three quills, medium sized ears and a tuft of silver fluff as a fringe.
Clothes: Quite heavy chain mail armour on the 상단, 맨 위로 half of his body, brown trouses cover the bottom half.
Accessories: He carries a sword around which protects him. There is a chain around his waist like a belt. He has no shoes on. He has two piercings in his left ear.
Role: He is the lord of the land and has a massive number of powers, he has dragon, metal, earth, ice, lightning and power. He gave his 불, 화재 power to his son.
2.) Draw upside down 삼각형 under the circle
3.) Round the 삼각형 out
4.) Erase the Straight 삼각형 if it is still there
5/6.) Draw thin cylinders for arms/legs
7.) Erase the lines between the body and the arms/legs
8.) Add gloves, socks and shoes
9.) 다음 part is all 당신 add the features of your FC and tada!
Expect 더 많이 of these so anyways, have fun!
더 많이 stuff: About the Friz game its coming along well but the level is 9 so the final boss will actually be a whole other game
Craiger
Craiger is australian 의해 birth, but did not grow up in an Australian area, aside from some people (including who he thought was his father), so he doesn't use a lot of Australian phrases 또는 slang.
Rynk is persian 의해 birth of her mother, while her father was scottish. Being part banshee, she was born with a natural persian accent, but is much 더 많이 fluent in english pronunciation than a normal persian accent due to her scottish traits, and her banshee traits. She basically sounds like a mixture of a slightly high-pitched british-persian accent, with a little bit of scottish. Her R's are stretched slightly, and her voice sounds slightly american as it gets louder.
Craiger is australian 의해 birth, but did not grow up in an Australian area, aside from some people (including who he thought was his father), so he doesn't use a lot of Australian phrases 또는 slang.
Rynk is persian 의해 birth of her mother, while her father was scottish. Being part banshee, she was born with a natural persian accent, but is much 더 많이 fluent in english pronunciation than a normal persian accent due to her scottish traits, and her banshee traits. She basically sounds like a mixture of a slightly high-pitched british-persian accent, with a little bit of scottish. Her R's are stretched slightly, and her voice sounds slightly american as it gets louder.
[It's shadows birthday and Nikki has planned a surprise partys for him everyone is hiding and Shadow's about to come in]
Nikki:(whispering)Ok everyone find a hiding spot and be quiet.(hides behind a potted plant)
Knuckles:(loudly whispers)Uhhh..Nikki
Nikki:shhh.What?
Knuckles:uh.nevermind. It can wait
Nikki:good,oops (turns off the lights)better
Sonic:(looks out the window)Shadows coming(goes back to his spot)
[Shadow unlocks the door and comes in]
everyone:(comes out and yells surprise)
Shadow:wow thanks
Nikki:Happy birthday shads (kisses him on the cheek) Look what i've got 당신 (reaches in her bag and takes out a blue chaos emarald)
Shadow:(looks at it in shock) Nikki how did 당신 get it?
Nikki: let me tell 당신 it was anything but easy...
END OF PT. 1
Nikki:(whispering)Ok everyone find a hiding spot and be quiet.(hides behind a potted plant)
Knuckles:(loudly whispers)Uhhh..Nikki
Nikki:shhh.What?
Knuckles:uh.nevermind. It can wait
Nikki:good,oops (turns off the lights)better
Sonic:(looks out the window)Shadows coming(goes back to his spot)
[Shadow unlocks the door and comes in]
everyone:(comes out and yells surprise)
Shadow:wow thanks
Nikki:Happy birthday shads (kisses him on the cheek) Look what i've got 당신 (reaches in her bag and takes out a blue chaos emarald)
Shadow:(looks at it in shock) Nikki how did 당신 get it?
Nikki: let me tell 당신 it was anything but easy...
END OF PT. 1