Wow. This game. Where do I start?!
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy 또는 as challenging as 당신 like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate 판타지 RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a 판타지 world. Although there are some low resolution textures, the 사무용 겉옷, 전반적인 look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames 또는 casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. 당신 can even use staves if your magicka is low 또는 당신 can wield a spell in one hand with a staff in another. Oh, I forgot to mention; 당신 can dual-wield! Dual-wielding is when 당신 have a sword in one hand and a spell in the other. Or, 당신 can even wield two swords as well as dual-casting spells for a 더 많이 powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The 더 많이 당신 use a certain skill, the better 당신 will get a it. It is as simple as that. For example: If you're a mage and 당신 just start using flames, it won't do much damage at all. But the 더 많이 당신 use them (or any other spell in that particular school) the 더 많이 your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, 당신 will 'Level Up' your character's level. For example, if you're level 1 and 당신 increase your destruction & one-handed skills a few times, your character's progression bar will glow and 당신 can level up your character. The levelling up process consists of choosing either Health, Magicka 또는 Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which 당신 can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items 당신 can carry. Magicka increases the duration of your spells as well as allowing 당신 to cast 더 많이 advanced spells.
#NOTE#
당신 can find/buy/make jewellery/armor that can give 당신 buffs in certain skills so 당신 don't have to fully rely on perks.
당신 also get perks. Perks are points that 당신 can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. 당신 must spend your perks sparingly because 당신 only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & 마법에 걸린 사랑 gear, 당신 can make them yourself! With a little (or a lot) of skill, 당신 can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that 당신 can forge 더 많이 varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would 당신 like to absorb the health of your enemies as your own? Set 불, 화재 to them with just a touch of your blade? Paralyse them? 당신 can do so much with enchanting. 당신 can enchant both weapons & armor. In order to enchant an item, 당신 need a filled Soul Gem. 당신 can buy soul gems 또는 use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the 더 많이 powerful the soul = 더 많이 powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, 불, 화재 또는 poison. 당신 can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% 더 많이 damage 또는 increase heavy armor skill 의해 10%)
Alchemy: Allows 당신 to make powerful potions & poisons.
Although 당신 find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. 당신 can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that 당신 make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that 당신 can buy/loot if 당신 level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do 사랑 other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever given me the total feeling of immersion & depth like Skyrim has.
10/10
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy 또는 as challenging as 당신 like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate 판타지 RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a 판타지 world. Although there are some low resolution textures, the 사무용 겉옷, 전반적인 look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames 또는 casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. 당신 can even use staves if your magicka is low 또는 당신 can wield a spell in one hand with a staff in another. Oh, I forgot to mention; 당신 can dual-wield! Dual-wielding is when 당신 have a sword in one hand and a spell in the other. Or, 당신 can even wield two swords as well as dual-casting spells for a 더 많이 powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The 더 많이 당신 use a certain skill, the better 당신 will get a it. It is as simple as that. For example: If you're a mage and 당신 just start using flames, it won't do much damage at all. But the 더 많이 당신 use them (or any other spell in that particular school) the 더 많이 your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, 당신 will 'Level Up' your character's level. For example, if you're level 1 and 당신 increase your destruction & one-handed skills a few times, your character's progression bar will glow and 당신 can level up your character. The levelling up process consists of choosing either Health, Magicka 또는 Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which 당신 can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items 당신 can carry. Magicka increases the duration of your spells as well as allowing 당신 to cast 더 많이 advanced spells.
#NOTE#
당신 can find/buy/make jewellery/armor that can give 당신 buffs in certain skills so 당신 don't have to fully rely on perks.
당신 also get perks. Perks are points that 당신 can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. 당신 must spend your perks sparingly because 당신 only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & 마법에 걸린 사랑 gear, 당신 can make them yourself! With a little (or a lot) of skill, 당신 can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that 당신 can forge 더 많이 varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would 당신 like to absorb the health of your enemies as your own? Set 불, 화재 to them with just a touch of your blade? Paralyse them? 당신 can do so much with enchanting. 당신 can enchant both weapons & armor. In order to enchant an item, 당신 need a filled Soul Gem. 당신 can buy soul gems 또는 use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the 더 많이 powerful the soul = 더 많이 powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, 불, 화재 또는 poison. 당신 can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% 더 많이 damage 또는 increase heavy armor skill 의해 10%)
Alchemy: Allows 당신 to make powerful potions & poisons.
Although 당신 find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. 당신 can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that 당신 make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that 당신 can buy/loot if 당신 level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do 사랑 other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever given me the total feeling of immersion & depth like Skyrim has.
10/10