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영화 have always had a way of moving people emotionally and making them feel things. Fear, sadness, laughter, joy, heartbreak, all sorts of things. And just like movies, video games have done so as well. I don’t want to be that guy that asks, “are video games art” because that’s an argument I refuse to start, but I will say that it can be have great moments in them that affect people emotionally like any movie 또는 song 또는 whatever can. A lot of games have moments like that and I am happy to discuss them with 당신 all today. Now I should point out that this game has a ton of spoilers involved in it. If 당신 have not completed the games that will be listed below, feel free to avoid this article. The usual rules apply, one per franchise and games that I played, and these are moments that affected me personally. Some may be different for you, but this is just what I found to be the most amazing 또는 moving. So with that said, let us start with the list.

~#20~

Let’s start with an easy one that everyone knows and everyone loves so much

#20: Objection from Phoenix Wright: Ace Attorney



It really doesn’t matter what game it is from in the franchise, cause regardless, they are all amazing. Playing as the defense attorney who is always backed into a corner to defend the client, 당신 always get to deal with witnesses that are lying, prosecutors that think real highly of themselves and Gumshoe being Gumshoe. The game gives 당신 plenty of hints as to if the witness is lying, and all 당신 gotta do is prove to them that they are wrong. Whenever they think they got 당신 beat, 당신 know that there is something that they are lying about. 당신 just gotta show them the evidence. But just showing them wouldn’t be fun. 당신 gotta shout at them with the phrase Objection. Sure, when 당신 overdo it and 당신 just get it wrong, it loses its luster, but when the 음악 stops after that Objection, 당신 know that 당신 got the criminal caught in a lie and are just one step closer to taking them down. This one is lower cause there isn’t much 더 많이 than just the satisfaction of wiping that smug grin off the culprit’s face, which is really good, but aside from that, nothing too grand. But man, do I always enjoy a good Objection followed 의해 the sounds of absolute silence with the culprit sweating bullets. That shit is 더 많이 satisfying than Oddly Satisfying Video #513.

~#19~

So Katamari Damacy was an addictively fun game. 당신 go about small living rooms and playground picking up mice and other food. Pretty simple. But once 당신 get to 별, 스타 10 and realize, “Oh… I can pick up buildings”, thoughts run for your mind before it’s time to go. Not much time to get buildings. Until the final level. And there, all insanity breaks lose.

#19: Create the Moon from Katamari Damacy



Starting off as a tiny Katamari that can barely pick up watermelon, 당신 slowly build up your Katamari all across the town, picking up animals, then people, than cars. But we can make it bigger. How about after we pick up cars, we pick up trees and elephants. Nah! Let’s go for bigger. After 당신 leave, 당신 start to pick up ships and buildings. Bigger! Pick up full stadiums and towering skyscrapers! Bigger! Pick up full islands, mountains, massive glaciers, Godzilla and Ultraman, God himself! 당신 pick up everything! The whole world is left to your mercy as 당신 roll around, picking up everything 당신 can as Katamari on the Rocks plays in the background to add 더 많이 fun insanity to this already insanely fun game. And if 당신 make it big enough, 당신 unlock free mode. Now, without any time limit, 당신 get to roll all over the world and pick up whatever your 심장 desires for as long as 당신 want until the world is nothing 더 많이 than a giant land of water. Every time I want to just calm down and have fun, I always go back to this level and build a bigger moon than the last time (Or try). It’s just a lot of fun and the perfect reward for anyone who completed this game.

~#18~

So Tony Hawk Underground was an insanely fun game. 당신 know what’s not fun? Having Eric Sparrow be the bane of your very existence throughout the entire game. What I wouldn’t give to 양말 that backstabbing maw flipping cockroach in the face….

#18: 초 Ending from Tony Hawk’s Underground



After beating the game the first time, 당신 beat Eric at his own game, hearing him wine and complain like a baby as 당신 walk away with the footage that was rightfully yours. Satisfying, but 당신 wish 당신 could do 더 많이 than that. Well, luckily for 당신 and for me, there is. If 당신 choose to play the game and beat it a 초 time, 당신 will be greeted 의해 a 초 ending. It starts out the same, Eric mocking you, then bragging about having the footage of the Hawaii trick, and challenges 당신 to one last challenge. But it ends differently. Instead of taking Eric up on his challenge and beating him at his own game, 당신 get to sucker 펀치 him and knocking that 암캐, 암 캐 the fuck out! This was before I knew this stuff was uploaded onto Youtube, so when I played this after my brother beat the story, my mind was blown and I was laughing really hard. Seeing that prick get knocked out was the most satisfying thing in my entire childhood. Sure, it would be better to beat him at his own game, but come on… don’t tell me he doesn’t deserve it.

~#17~

Yakuza Kiwami, being a remake of the first game, had a lot of changes to it, and not just from the graphics. New gameplay and new additions that were added from other games like Yakuza 0. But there was one thing that was added in this game that I loved so much.

#17: Majima Everywhere from Yakuza Kiwami



Goro Majima is one of the many colorful characters 당신 will meet in Yakuza Kiwami. Being a great character who beats people for fun and only wants to fight and possibly kill Kazuma 더 많이 than anyone, he is expected to do whatever it takes to be the one that beats him. And in Kiwami, he takes every chance to do just that. From the moment 당신 get the chance to explore Kamurocho, Majima is already on the prowl. 당신 can find him wandering the streets, ready for a fight, where he will either try to stab 당신 with a knife, beat 당신 with a baseball bat, 또는 even use his breakdance moves to beat you. But other times, he will stop in for a burger at the same restaurant your at and fight 당신 there, 또는 try to beat 당신 in bowling. And it doesn’t stop there, he could even spring up out of nowhere and attack from there, such as hiding under manholes, jumping from above railings, 또는 even hiding inside giant traffic cones littered across the city. But it gets 더 많이 ridiculous (Yes, more), as he can be dressed up in tons of disguises to get to you. He’ll be a police cop hoping to bag 당신 for weapons, a bartender who puts 당신 into debt just to beat 당신 up, 또는 even crossdresses as a hostess just for the chance of fighting you. Every single time I saw Majima appear out of nowhere, I thought two things. One, “Oh man, this is funny” and “Oh fuck, I’m gonna have to fight him for the fiftieth time, aren’t I”. And despite that, yes, 당신 will fight him a lot, the sheer charm of him never got old for me. It was always fun to fight him and I was ready to keep going even after my twelvth encounter in a row. I don’t know if they have any intention of bringing the Majima Everywhere system back, but… please consider.

~#16~

So Majima had me chuckling from the amount of charm he had from his encounters. But Boyd from Psychonauts and his entire level had me howling with laughter

#16: Milkman Conspiracy from Psychonauts



Now, while I don’t think this is the best level in the game, I think that 제목 goes to Edgar’s level, this is still 의해 far the funniest moment in the entire game because of the sheer insanity of it. Boyd, this security guard to an asylum, is a crazed conspiracy theorist that believes in this almighty being known as The Milkman. When 당신 enter his level, 당신 see this small neighborhood that is overrun 의해 government agents pretending (Real badly) to be road workers 또는 gardners. All the while, 당신 have these girl scouts who are secretly trying to fight off the G-Men and to try and protect the secrets of the Milkman. While using creative puzzle solving to maneuver around this crazy level, 당신 eventually find The Milkman with his famous quote about his 우유 being delicious. And as soon as he is out and about, he is destroying the entire neighborhood with molotov 우유 bottles. The sheer madness of this entire level as well as the character of The Milkman and Boyd makes this one of the funniest moments in any game for me. I was actually hyperventilating from laughter at around this point because I couldn’t believe it. Great level. Not my favorite, but damn did it make me laugh harder than I would’ve at any jokes 의해 Tim Schaffer.

~#15~

(SPOILERS FOR HALO 3)

I grew up playing Halo back when it was in the original Xbox. I enjoyed the games so much and was excited to see what Halo 3 would have, and boy, was I not disappointed. The great gameplay and story really satisfied a 팬 of the original games. And then we get to the final mission of the game, 또는 rather, the end of the final mission, cause 343 Guilty Spark was cancer.

#15: The Final Run from Halo 3



After fighting off the terrible boss that is 343, 당신 have only one last goal in the game. And that goal is to get off the giant ring before it blows up. And so, 당신 hop onto the Warthog that is outside as Master Chief and the Arbiter drive across the collapsing 우주 weapon as the Flood swarm you, ready to kill just to feed. And as 당신 are driving, all 당신 hear is the classic score of the game playing in the background as 당신 drive as fast as 당신 can, avoiding collapsing platforms, explosions, and swarms of Flood. Sure, this is just a repeat of the final mission from Halo: Combat Evolved, but the upgraded graphics, the amazing score, and the visuals from the mission in Halo 3 just improve upon the final mission of Combat Evolved in my opinion. And after 당신 manage to get through the sheer insanity, 당신 are greeted to a satisfying ending, 또는 더 많이 satisfying than 2 at least, and 당신 feel it being the perfect ending to a great franchise. Well, until Halo 4 and 5 came and ruined it all, but we don’t talk about that here.

~#14~

(MAJOR SPOILERS FOR CHRONO TRIGGER)

So after being introduced to Chrono Trigger 의해 a certain cheating Youtuber that will go unnamed on this 기사 cause they less said the better, I was quite fond of Chrono Trigger and loved every moment of it. And I loved how it managed to subvert expectations and put a twist on classic RPG tropes. For example, the protagonist dying at the halfway point of the game.

#14: Getting Crono Back from Chrono Trigger



Yes, Crono, the main character of the game, is killed in the game before he even reaches the final dungeon. After Lavos has defeated the party and is prepared to kill them, Crono sacrifices himself to save his friend, his body being destroyed 의해 Lavos and dying in the process. And as shocking as that moment is for a lot of people, I can’t imagine how kids who played it in the 90s were, that’s not the best part. The best part is the sidequest of getting Crono back. Climbing up one of the longest and most dangerous areas in the game is what is required to get him back, and depending on who 당신 have in the party, it can lead to a touching reunion between Crono and his friends. And the best part of it all is that the whole thing is optional. If 당신 want to get back your protagonist who has the highest level and all the best gear and moves in the game, 당신 have to go through a really tough area. But, 당신 can choose to leave him behind, and go and fight Lavos on your own. I think the moment 당신 realize that Crono is dead and 당신 are now playing a game without the 제목 character is what is impressive to me. The shock and the realization of it all is something that must’ve hit a lot of people hard. And that is why I 사랑 Chrono Trigger. And am kinda thankful idiots at Square Enix didn’t demand more, cause if Chrono 십자가, 크로스 is proof of anything, they would’ve ruined everything.

~#13~

Well, this one is certainly a no brainer to a lot of people when it comes to great moments. And that’s because of course it’s not. It’s a perfect scene and one that is a classic moment in a great horror franchise.

#13: First Zombie from Resident Evil Remake



Also, I am going with Remake cause that is the one I played first. The first Resident Evil did it first, duh, but Remake, to me, just did it better. At the start of the game, 당신 are trapped in this mansion with 개 outside, forcing 당신 to try and find a different way out, as well as finding your missing teammates. As 당신 explore the dining hall, 당신 come to a hallway, and inside, noises, shadows, and something around the corner. And then, 당신 are greeted to the FMV of something hunched in the corner, only to see a zombie eating one of your comrades. And then, the creature slowly turns its head towards you. It is such the perfect blend of subtle horror and suspense and shock all at once without being too try hard. Just that slow turn of the head as the zombie’s empty eyes turns toward you. I still get chills to this 일 every time I play it and get to this part. It’s so subtly creepy and I 사랑 it so much. And ever since then, Resident Evil has made it a tradition for the first zombie encounter to be the best in the game, and always haunting. Except in Zero. And Survivor. And anything passed 4.

~#12~

So Shadow of the Colossus was a beautifully crafted game that didn’t need a ton of story content and grade A voice actors to be a grand spectacle of gaming. And the bosses themselves prove that. And while I could’ve put almost any Colossus in this game, the one I wanted to put was an easy choice, but easy for good reason.

#12: The First Colossus from Shadow of the Colossus



All 당신 are told from the start is that there are sixteen giants that 당신 have to slay across the mysterious forbidden land. So, with your loyal horse Agro and your sword guiding the way, 당신 make your way to the first Colossus, Valus. And from here, 당신 are already seeing just what 당신 are up against. The giant appears from the scenery, approaching you, only to walk right passed you. He pays 당신 no mind, that is, until 당신 come at him with intent to kill. 당신 can watch him go for a bit, but eventually, 당신 will have to run up and start the fight. And once that fight starts, 당신 are immediately introduced to the incredible score of this games soundtrack that makes the fight all that 더 많이 grand and incredible. And the fight introduces 당신 to the mechanics of tricking the boss to get on 상단, 맨 위로 of them and allowing 당신 to get on 상단, 맨 위로 and climb across their body of stone and fur. The First Colossus isn’t just a great moment for the mysterious beauty of the creature 당신 are about to kill, but how it works as a great tutorial, throwing 당신 right into the fight expecting 당신 to learn on your own. A great introduction fight that leads the way for many great fights to come. Except 당신 Celosia, I hate you.

~#11~

So Zelda has a lot of great moments in their games. From pulling out the Master Sword in Ocarina of Time to the use of Midna’s Lament in Twilight Princess. Of course, Wind Waker is the game I’m going for, but not for the moments you’re thinking of… probably

#11: Hyrule 성 from Legend of Zelda: Wind Waker



So being my first Zelda game, I had no clue what this Hyrule 성 even was. I saw my brother go into Hyrule 성 Town in Ocarina of Time once and thought, “Wow, this place looks neato. I’d like to go there in Wind Waker”. And then, realizing that the kingdom was gone, I thought that I wouldn’t get the chance. But boy was I wrong. Halfway through the game, after completing the Tower of the Gods, Link goes below the ocean, where he finds the mysterious Hyrule Castle, flooded with water and forgotten 의해 time. In fact, it’s so forgotten 의해 time that all color has been drained and everything is 겨울왕국 in place. It’s honestly shocking to see this once massive empire be reduced to not even ruble. Just nothing in the eyes of time itself. And when 당신 pull out the Master Sword and bring color back to the kingdom and return the flow of time to it, it’s just a nice little moment, even if it does little to no good for the old inhabitants of the castle. And the music, the somber and depressing tone of the original Hyrule 성 theme is just the 체리 on this already moody sundae.

~#10~

Metal Gear Solid has been known to mess with the players mind and screw with the fourth 벽 on several occasions. From the creepy fight with The Sorrow in 3, discussing Blu-Ray in 4, and of course, Psycho Mantis. But being that I didn’t play Metal Gear Solid 1 until later, and was far familiar with Psycho Mantis before I played it, I didn’t get the creepy vibes from it like I would’ve liked to. But what I did get to experience was the infamous scene in 2

#10: Fission Mailed from Metal Gear Solid 2: Sons of Liberty



At the final area of the game, after leaving the Oil 정련소, 정유 공장 and ending up on the war machine, Arsenal Gear, Raiden wakes up, naked, subdued 의해 Solidus and Revolver Ocelot. And would 당신 believe me if I said that this is the most normal it gets. After Raiden breaks free, he is left unarmed and forced to make it across a room of heavily armed guards to the opposite end of the room… still naked, I should add. And as 당신 are left on this dangerous ship with a foreboding background humming tune, 당신 get several Codec calls from the Colonel. And these calls are… well, it’s hard to say. They appear nonsensical, but something says there could be other meanings to them. Talking about turning off the game console, speaking in fast paced Japanese, how to properly prune anemones, talking about his financial status, and of course, the famous need for scissors and 61. Consistent fourth 벽 breaking, his appearance and tone changing. It’s so disturbing. And that final codec call with the Colonel about the digital age and democratic freedom compared to individual freedom. It’s honestly one of the most haunting moments in any video game I’ve ever seen, but one of the best as well for many reasons. There is a great video analysis online that has gained a lot of popularity from it for good reason, and it tells 당신 더 많이 about it than I ever could. But I just 사랑 the whole thing as a whole. It’s so… creepy and out of place, but everything about it is just so perfected.

~#9~

Hey, let’s talk about Call of Duty again. Are any of 당신 excited? Cause I know hardcore gamers have already left this 기사 and are shit talking me in the 코멘트 as we speak, assuming anyone will actually read this 기사 또는 it will even get mentioned on this website…. Call of Duty 4 was a great game, wasn’t it?

#9: Shock and Awe from Call of Duty 4: Modern Warfare



Near the end of the first act of the game, 당신 play as the 초 character in the game that isn’t Soap as 당신 enter a city in the hopes of doing what 당신 do best and stopping terrorists. All goes as expected as usual, aside from a few mishaps such as a pilot going down in need of rescue, but aside from that, all seems to go well. Until the bomb drops. For reasons unknown (Until Modern Warfare 2), a bomb is dropped on the city to kill any of the opposing soldiers in the area, which it does perfectly. When this moment happened, I was left in utter shock at what I had just witnessed, not knowing that this was just the start of it. After moments of darkness and silence, your character finally awakens to see what remains. Every one of his comrades are dead, the entire city is destroyed, the sky is red and a giant 버섯 구름, 클라우드 lingers over the scenery. And despite whatever efforts 당신 put into it, your character will always die no matter what 당신 do. 당신 can’t save him, and all 당신 can do is wander the streets as he lives his last moments before finally dying. And this entire mission would become a catalyst for many things in the future, being proof of how much of an evil dick Makarov is and the loss of Shepards men in Modern Warfare 2 which lead to his anger and hatred. And it would be a moment that future games tried to replicate, and while Modern Warfare 2 tried, others tried and failed and WWII didn’t even try and was somehow even worse. And this is why CoD 4 deserves 더 많이 respect. At least it tried unlike Ghost 또는 WWII.

~#8~

….. I’m really good at making the hardcore gamer crowd despise me and everything I stand for, don’t I?

#8: Despite Everything from Undertale



Yes, I am going to talk about Undertale now. It’s a really good indie game that gets a lot of flak from people because of the 팬 and such. And while I understand that the fandom is far from pure, it has nothing to do with the game itself. And while I could have chosen any moment in the game, from the 공식 만찬, 저녁 식사 with Sans with that 코멘트 that leaves chills up my spine 또는 any of the amazing moments with Papyrus 또는 Undyne that left me laughing, 또는 even the final boss fight on the True Pacifist Route, I wanted to go with this. At the end of the game, 당신 find a small 집 inside the castle. 당신 are nearing the end of your adventure, and closing in on Asgore and the barrier, and before you, is this small house, which is just like Toriel’s house at the start of the game. In Toriel’s house, there is a mirror that says, “It’s just you”. A very simple 코멘트 that 당신 wouldn’t acknowledge. But in this house, 당신 find this mirror here, and when 당신 look into it, 당신 get a text box that reads, “Despite everything, it’s still you”. And that’s it. Yes, it’s simple. And I may just be thinking too much into it, but this one comment, and the 음악 that plays in the background, was really touching. Despite all the hardships and the countless times 당신 were close to death, and despite the many chances 당신 didn’t kill anyone (Assuming 당신 didn’t, otherwise, what the hell is wrong with you, 당신 sicko), 당신 still made it, 당신 are still the innocent child 당신 started out as when 당신 came on this journey, and despite being yourself still, that is the best thing 당신 could be. Again, I could be thinking too much into this little moment, but it was such a nice moment that stuck out in this wonderfully charming game filled with fun characters, great 음악 and other lovely moments, but this one stuck out. And I still 사랑 it dearly. And despite only finishing it a couple weeks ago, I already feel nostalgic for it.

(MAJOR SPOILERS FOR BLOODBORNE)

~#7~

How far is one willing to go to do the right thing for someone and for many others, despite that thing being a waking hell for themselves? Well, in the case of Bloodborne, that is exactly what this character goes through. This character is the final boss of the game. The real final boss. Moon Presence can fuck right off.

#7: Gehrman The First Hunter from Bloodborne



If 당신 remember my 상단, 맨 위로 Ten 가장 좋아하는 Final Bosses list, 당신 will remember that I really enjoyed the fight with Armstrong from Metal Gear Rising. Still a good final boss, don’t get me wrong, but Gehrman, the final boss of Bloodborne (On two routes), is my 가장 좋아하는 final boss in any video game, for many reasons. First, the cutscene. It is perfectly shot, with 당신 and Gehrman standing far apart as the moon hangs over and the Hunter’s Workshop burns in the background. And before the fight, Gehrman delivers that incredible line, “Tonight, Gehrman joins the hunt”. And thus, the fight begins. Gehrman is not an easy fight. He’s fast, he’s agile, he can fuck 당신 up if 당신 aren’t careful, but he has the same weaknesses of the usual hunters, can be parried and can be dodged. And the 음악 is my 가장 좋아하는 in the game. With how it changes to a choir at the 초 part of the fight. And as is accustom in these Soulsborne games, Gehrman is not an evil villain looking for the destruction of humanity. Gehrman is the first hunter (Duh), and he wants to aid Hunters and wake them up from the horrible nightmare they are in. But Gehrman is unable to leave. He is a puppet to the Great One, the Moon Presence. He wants to wake up, he wants to leave this horrible place, but he can’t let anyone else take his place. Gehrman is tough, but he believed he cannot defeat the Moon Presence. And if he can’t, why should anyone else. The fight with Gehrman is not a fight of hatred for one another to prove who is right. It is a fight between two hunters who wish to end the others suffering. One will awaken to the real world, and the other will stay and 더 많이 than likely become a puppet. It’s a beautifully crafted final boss that is perfect in every way, from the visuals to the 음악 to the lore to the fight itself. It is absolutely flawless.

~#6~

So let me be the first to say that I have played very little of Bioshock. I am aware of how critically acclaimed it is and how it is the pinnacle of video game writing. I am well aware of the amazing plot twist and all that stuff. I’m not bashing on the game, but most of the great stuff was honestly spoiled for me…. Most of them.

#6: Welcome to Rapture from Bioshock



What I wasn’t spoiled on, however, was the incredible intro sequence. I played it with a friend for the first time, and already knew what the twist was and what the world was like and was 더 많이 than likely expecting things to be pretty predictable for me. Not the fault of the game, of course. But as the game started, I was captivated in mere minutes. From the plane crash to finding the ominous light tower standing in the sea 의해 itself to the wonderful quote of “no gods 또는 kings. Only man”. And of course, that amazing quote 의해 Aran Ryan about men being entitled to their own craft. And thus, 당신 are introduced to the underwater city of Rapture. The 음악 reaches its peak at just the right moment to give 당신 a sense of wonder, but dread all at the same time. As lovely as the city looks at the start, it doesn’t take long for 당신 to come to the conclusion that something isn’t right with this town. And at the sight of Big Daddies and Splicers roaming the many halls just from the windows alone, 당신 already know that 당신 are in for a rough time in the land of Rapture. It’s hard for me to say much 더 많이 about this incredible intro that I haven’t already said in my 상단, 맨 위로 Ten 가장 좋아하는 Video Game Intros list. Just know that my thoughts still stand. This is a great intro and it is a great moment in a great game that I ruined for myself because I’m stupid.

~#5~

(MAJOR SPOILERS FOR PERSONA 3)

When it comes to the Persona franchise, a franchise that I am greatly invested in, I could’ve chosen a bunch of choices. The option for 당신 to pick who the killer was in 4, the game trusting 당신 to make the right choice using all the clues that 당신 have learned throughout the game, 또는 the multitude of great moments in the finale of Persona 5. But my personal 가장 좋아하는 moment comes from Persona 3 in the final month. No, not with the final boss… I mean the entirety of January.

#5: The Final 월 from Persona 3



Around this point in the game, when it is proven that killing all the major Shadows was… probably not the best idea in the world, where the city is starting to become obsessed with a god of death, and with a mysterious boy named Ryoji being connected in some way, the SEES group later learns that Nyx, a god of death, is coming to earth to give humanity what it so desires, be it consciously 또는 subconsciously. The desire of death. Ryoji specifically tells the group that Nyx is undefeatable, that she cannot be killed, and that they only have a months time before the inevitable. And for that one month, Ryoji gives them a choice. They can kill Ryoji in the hopes of forgetting this information and everything about the Shadow world, and go about life like normal, not knowing about the inevitable, 또는 they can choose to try and fight Nyx, despite being told they have no chance. And thus, for one month, as 당신 hang out with 프렌즈 and explore the town, the now desolate town that is empty of most NPCs and filled with flyers of the inevitable, 당신 are only left to ponder what decision 당신 can make. 당신 are left to come to that decision if 당신 so desire. Not just you, but all of your party members. And the thing is, 당신 can choose what 당신 want to do. Do 당신 want to kill Ryoji and accept that it is better to die in blissful ignorance, 또는 do 당신 want to try and fight for a future of life, knowing that 당신 have little to no chance of stopping this entity. And the 음악 that plays is one of my 가장 좋아하는 to ever be put into a video game. Just the sheer haunting sadness that looms over 당신 as 당신 explore the empty city is so beautifully crafted and it makes these final months oddly peaceful in a way, a morbid peaceful of course, but still peaceful. Persona 5 may have a 더 많이 bombastic finale, but Persona 3 was just perfect in every way to me.

~#4~

(MAJOR SPOILERS FOR RED DEAD REDEMPTION)

Hey, who didn’t see this coming from a mile away? Red Dead Redemption has a place on this list and it is this high on the list and it involved the character John Marston. 당신 know exactly where I am going with this so screw the intro part, let’s just get to the topic at hand.

#4: John’s Sacrifice from Red Dead Redemption



In the final parts of the game, after John has taken care of his old gang in the hopes of being with his family and finally get to peace, things start out slow, almost making 당신 think that things are going to work out alright. But of course, this game is called Red Dead Redemption for a reason. In the final part of the game, the farm house is attacked 의해 soldiers. It turns out that Edgar Ross, government official and certified prick, wasn’t exactly telling the truth. He wanted to take out Dutch’s Gang, every last member, including John Marston, the one who helped them. Despite fending them off long enough for his wife and son to make it ot the barn, John knows that even if they run, they will just come after them again. He knows that he isn’t leaving this farm alive. So, he sends his family off and stays behind, prepared for one last fight. He steps out the doors, and fires at the soldiers, but to no avail. He is gunned down viciously before Edgar Ross, and dies right there. It was clear from the start that John wasn’t going to make it out of this alive, but it doesn’t make it any less shocking and tragic. John was far from a good man, but he was a sympathetic character that we experienced all of these hardships with throughout the game, and despite it all, we wanted to see him live a happy life, but still, we knew that wasn’t going to happen. Death was the only outcome, and despite knowing it was, it is still a moment that shocks and saddends many. And as for Red Dead Redemption 2… no, my 심장 can’t take it.

~#3~

(MAJOR SPOILERS FOR SILENT 언덕, 힐 2)

When it came to choosing a moment from Silent 언덕, 힐 2, it wasn’t going to be easy. There were a lot of moments from Silent 언덕, 힐 2 that I really loved, cause every moment is perfectly crafted to add to the story and the characters. Everything is set perfectly into place to work into the story. But one scene, one simple scene, that truly got to me, was near the end of the game. Which is where many of my 가장 좋아하는 scenes seem to take place. And I assure you, it doesn’t stop here

#3: The Burning Room from Silent 언덕, 힐 2



At the end of the game, after James has found out the truth about Mary and after Eddie’s unfortunate… accident, Angela is the only other character aside from James and Laura. Angela has…. Not had a great childhood. I advise not 읽기 it if 당신 are squeamish, but Angela was a victim of countless… advances from her father and, allegedly, her brother as well. And she came to Silent 언덕, 힐 in the hopes of finding her mother, to have a happy life. These events have left Angela socially awkward, with a fear and hatred for men, which is why she is awkward and sometimes angry around James. But here, in this burning staircase, we learn the truth. That Angela could never find her mother. Her mother told her that she deserved what had happened to her. Angela is completely alone. Despite James saying it will be alright, he won’t be there for her. He won’t be there to tell her things are alright 또는 be there to make her feel better. James is not that kind of person, and if 당신 know the twist, for good reason. Angela only sees one path before her now, and asks for the 칼, 나이프 back from James, which he refuses. So instead, she makes her way up the stairs. And as James 코멘트 about the heat of the flames, Angela tells him what is possibly my 가장 좋아하는 quote in the game, that for her, it’s always like this. This room, this world on fire. This is what Angela sees. For here, there is no happiness, there is no way out for her. All she has is a world forever on fire. And with that, she makes her way into the flames to die, with the only thought in mind that what had happened to her was all her fault and that she deserved it all. People say that the saddest moment in the game is Mary’s letter. And I ain’t saying it’s not. It’s incredibly sad and the best voice 연기 in the game. But the 더 많이 당신 come to understand the fate of Angela, the 더 많이 당신 can’t help but feel that if things were different, they could’ve turned out better for her.

~#2~

(SPOILERS FOR DARK SOULS)

Is it cheating if I put this on here and break my one game per franchise rule…. Well, the moment is incredible, so I am doing it anyway.

#2: Kiln of the First Flame from Dark Souls



Every 일 I ask myself which is the superior FromSoftware game. Bloodborne 또는 the first Dark Souls. And honestly, I always find myself going back to Dark Souls for many reasons. It’s world, it’s bosses, and the final level of the game and how perfect it was. After collecting the four Lord Souls, the path to the flame opens before you, starting with a staircase that is filled with the souls of passed warriors walking 의해 you. And finally, 당신 come to it. The Kiln of the First Flame. What looks like an old rotted structure covered in snow is...far from that. Those structures are not rotted, they’re melted. And that snow, that’s not snow. That’s ash from the flame that burned this whole land. The soul of Gwyn was just that powerful. And as 당신 wonder these lands in the 검색 of the flame, from inside a tiny hole, 당신 see it. The first flame. And it looks… pathetic. Small and insignificant. And who else would be guarding the flame than the Lord of Cinder himself, Gwyn, waiting right there for you. And from the cutscenes, 당신 would expect this huge, powerful deity to be towering over you, ready to smite 당신 down and stop 당신 from snuffing out the flame. But no, instead, there 당신 see him. This withered old soul with a blackened, burnt body, who rushes towards you, ready to battle. The 음악 isn’t even bombastic. Instead, it’s somber. It’s sad, even. Don’t get me wrong, Gwyn can still easily mess 당신 up if 당신 aren’t careful, but the sheer lack of power, of respect that this once great lord possessed is gone. Now sits a withered husk of a once great leader who sacrificed everything just to keep the flame going. If this was any other game, some would consider this a disappointment. Hell, some may still do. But it fits with the theme of Dark Souls, of the sad and dying world that seems to have no good outcome no matter what 당신 try to do. And yet, something about that, despite how morbid it is, is beautiful in it’s own way.

~#1~

(MAJOR SPOILERS FOR NIER: AUTOMATA)

So recently, I beat NieR: Automata. A really fun game made 의해 masters of quality, Platinum, and directed 의해 a lovely madman, Yoko Taro. I had this list set up in the back of my mind for awhile now and was prepared to think up some other games that would have great moments of their own. But the 분 I finished NieR: Automata, the 분 I got through the credits, I knew that I had found my 가장 좋아하는 moment in any video game.

#1: End of YoRHa from NieR: Automata



Around the C Route, the game starts to become like any Yoko Taro game. The world is falling apart, and major characters like 2B has already died, with no chance of coming back, and the main characters are already changing as a result of that. A2 has the right idea not to fight, but her methods are crueler and we know little about her. 9S is a character we’ve seen grow and change, who we want to see succeed, but he is both insane with revenge and his reasons for killing A2 are childish. Despite that, 당신 have to see both endings to get the idea. Regardless, someone dies in these endings. But as the credits roll, the Pods are discussing what to do with the data, and despite having to 삭제 it, they choose not to, and are prepared to go against their orders to keep their 프렌즈 alive. And thus, we reach the greatest moment in any video game. Ending E, The End of YoRHa. It starts out with a chiptune version of the credits song, Weight of the World, and 당신 play the hacking shoot em up mini game through the credits, shooting the credits. And let me tell you, it is hard. Never before have I wanted to kill Square Enix 더 많이 than I already want to. But with each death, 당신 are given 질문 about how hopeless it is to fight and if games are just silly things. But despite it all, 당신 are given encouragement throughout each death, asking 당신 to keep going. And before long, 당신 come to realize that these 코멘트 are 의해 real people. Each death is embarrassing and harsh, but 당신 are pushed to keep going 의해 the kind words 의해 others. And eventually, 당신 will receive a message from the game, saying that someone, another player, received your signal. And once 당신 accept their help, 당신 gain the aid of other players in the game. And with their help, 당신 are able to fight through the credits and make it through. And at the start of the game, 2B mentions who the gods were that created this world and how she wishes to kill them. And here 당신 are, killing the creators of this world. And as 당신 do, the 음악 changes to lyrics, and then a full chorus 노래 in the background. The chour is that of the developers of the game singing, including everyone at Platinum and even Yoko Taro singing. It’s a nice touch that really adds to it, and is no doubt my 가장 좋아하는 song in the game. And despite that powerful moment, the moments don’t stop coming. There’s more. In the original NieR, to save a character, 당신 have to erase your character, and in a sense, your save file. And so, to save a friend, 당신 erase your save file. And yet, NieR: Automata ups the ante even more. These players that helped 당신 beat the game, they had to sacrifice their save files to help you. And so, 당신 have the option of doing the same. They helped you, but are 당신 willing to do the same. To you, they are just strangers. 당신 don’t know them and they don’t know you. The game is clear that they may never know 당신 were the one that helped them. In fact, it could be someone 당신 hate. And even then, 당신 are given a glimpse at what the future holds for 2B, 9S and A2. Honestly, it’s the most hopeful ending of any Yoko Taro game. What with Drakengard having giant 아기 and the protagonist getting bombed 또는 dying in all endings, Drakengard 3 having the character die and be seen as the cause of all problems and hated for eternity, and NieR having the character accidently start the end of his people, while it wasn’t easy, it’s nice that the character of Automata can experience a happy ending. Just pretend that book Taro wrote with the bad ending after didn’t happen. Shhhhhhhh. With that said, this is a powerful moment to me, with a ton of great moments after great moments that only an insanely creative person could make, and for that, it is my 가장 좋아하는 moment to ever be put into any game ever.
*ding dong*

???: what is it?

Henry: hello Simon

Simon: Henry! 당신 still wearing that tux?

Henry: every chance I get

Simon: heh... oh... 당신 brought soldiers

Dex: why does everyone think i'm a soldier?

Marcus: no idea...

Henry: 당신 seem calmer since the last time a saw you...

Simon: I take pills... anyway, why are 당신 here?

Henry: we need 당신 back

Simon: no way! i'm NOT going back to Klintsy!

Henry: we are close to taking down Harper and Dominic.

Simon: why don't fight your own war!

Henry: 당신 are the only one that knows Harper and his tactics.

Simon: ok then, come inside so I can teach 당신

Henry: 당신 and I both know that he still has some sanity left...

Simon: ... *sigh* lets go...
There are a lot of video games that have 아니메 about them. 당신 have classics like Persona 4: The Animation, Devil May Cry, and of course Pokemon. And with new 아니메 based on video games, like Phoenix Wright having a pretty good 아니메 series, and with Castlevania being announced to have a 아니메 some time in the future, it makes me wonder if there are other video games that could have some pretty neat anime. So, today, I want to share with 당신 some 아니메 that could have the potential to have their own anime. Now, before I start, there are some things to address. First off, I am only including...
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After my 상단, 맨 위로 Ten Hated Video Game Characters list, I really wanted to make a 상단, 맨 위로 Hated Animated Characters List. However, the problem with that is that I don’t hate that many animated characters. Not that I don’t, it’s just that when 당신 play video games, 당신 get a different perspective of characters than 당신 do watching animated shows. With video games, 당신 look through the protagonists eyes, and 당신 have the same opinion of other characters that the protagonist has, making the player (That’s you) the protagonist. With animated shows, you’re just the spectator, watching events unfold...
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posted by AquaMarine6663
01000100 01101001 01100011 01101011 01110011 00100000 01100001 01110010 01100101 00100000 01110011 01101111 00100000 01100011 01110101 01110100 01100101 00100000 01101111 01101101 01100111 00100000 00101000 10000001000100 00100000 10000001000100 10000000100010 10000001000100 1111001001 10000001000100 10000000100010 10000001000100 00100000 10000001000100 00101001 10000001000100 00100000 01110111 01101000 01100101 01101110 00100000 01111001 01101111 01110101 00100000 01101000 01101111 01101100 01100100 00100000 01101111 01101110 01100101 00100000 01101001 01101110 00100000 01111001 01101111 01110101...
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What is a story without characters? Well, it isn’t really a story, now is it? And none of 당신 smartasses try to go find some obscure book 또는 poem that doesn’t have characters in it, because I don’t care. Anyway, video games hold just as much story as any medium. Story is sometimes not as important as gameplay, like action games 또는 shooters, 또는 a major part of the game, like RPGs and point and click. But no matter what genre they may be, every game needs to have a character 당신 play as, in order to have them interact with the world and others with them, and have them tell the story through...
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Okay, so after a whole week when I said “The Resident Evil 4 review will be out tomorrow”, I am finally going to do the actual review. Yeah, I know, I should have done it sooner, but 당신 know, school and finals and junk. Anyway, how about that review. We all know that Resident Evil is one of the best horror franchises out there. It managed to make survival horror what it is today. Sure, we may have just gotten out of the dark ages of Resident Evil, what with Resident Evil 6 being a Michael 만, 베이 movie and Umbrella Corps being the worst thing ever, but I think Resident Evil VII is a step in...
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 Art 의해 SeantheHedgehog
Art by SeantheHedgehog
When I first heard of the game, Spooky’s House of Jumpscares, I thought it was going to be a rather dull horror game filled with, what else, jumpscares. But after playing it, this game was so much 더 많이 than what I thought it would be. It managed to be a very scary and disturbing game that made 당신 wonder what was going to come next, what horrifying creature was around the corner, and why those damn cardboard cutouts are everywhere. But what I liked best about Spooky’s House of Jumpscares had to be the creatures 당신 ran into in this game. The creatures are some of the most disturbing and...
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posted by Seanthehedgehog
Theme Song: link

Pony: *Walking in front of a green background, but gets crushed 의해 falling letters that say...*

SEANTHEHEDGEHOG PRESENTS

Pony: *Gets stuck under the P, but gets himself free. The background then changes to red. He continues to walk when he sees numbers falling toward him. He runs, but gets crushed by...*

1960

Pony: *Gets out from under the 6, but as he does, it leans to the right, and the 0 rolls away. As the background changes to orange, he whistles when he sees 더 많이 falling letters*

ERCIPE NIKSAWH

Pony: *Surprised that he's not stuck under any of the letters. He rearranges...
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#80: Corpse Party: Tortured Souls



Now, there was a game known as Corpse Party that was made back in 1998- 의해 god, it’s that old. Anyway, there was then an 아니메 based off of the game… Fifteen years after the game was made. But, other than that, the 아니메 was good. For an 아니메 that only has four episodes, it was actually kinda good. The series was about a group of kids who accidently make a mistake with a paper doll, and are then sent to a cursed elementary school. Here, they have to try and figure out what is going on, while a psychotic ghost girl picks them off one 의해 one. Now, if...
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So, after seeing Mr. Enters the two Admirable Animations on internet animations, I thought that I should make a 상단, 맨 위로 ten list of my 가장 좋아하는 ones. Note, this is INSPIRED 의해 Mr. Enters videos. This is not a direct rip-off. I can see why people would think that. So, with that said, lets get started

#10: Tarboy 의해 James Lee - This is a simple animated video. But, I admit, the 애니메이션 is pretty good. It is about a world of robots, which is about a grandfather telling his grandson about the story of a hero named Tarboy, a hero made out of the tar from dozens of robots murdered 의해 a greedy corporation...
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added by AquaMarine6663
Well, after a full Easter Sunday away from my computer, it’s nice to come back to my 집 and just sit and play video games, because lord knows I got nothing better to do with my time. So, while I was out with a friend, looking for old games, my eyes spotted a copy of Silent 언덕, 힐 4: The Room, a game that I had rarely heard about. I had to get my hands on it, and so, I did. But before I played it, I looked into it, and discovered that, this game is, in fact, not seen in the best of light, with people saying that this was the game that started the downfall of the Silent 언덕, 힐 franchise. Now,...
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When a game comes to a console, it usually happens to either be made for that one console 또는 made for a couple other ones, especially in the recent years. 당신 don’t see much console exclusive games anymore. A few roll around, like Xbox’s Halo, Playstations Crash and a plethora of 닌텐도 exclusives, but there are times when games get ported to other consoles. Sometimes it’s great, and other times it’s…. Not great. Heck, it can be considered that some of the worst games, 또는 at least, some of the worst of a year, are just ports. Remember the original PS3 Skyrim? Boy, what a mess that...
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posted by windwakerguy430
When 당신 are a young man, no job, and college is hitting 당신 real hard with assignments, I say that there is no better place to find games that no one else will play than your local libraries. I don’t know if all libraries do this, but the one in my area allows people to rent not just books, but 영화 and video games. I found some pretty good games there, as well as some… Less good ones. But regardless, these games are in fact underrated, so it is my job to review them. And what better game to review than an underrated Wii game, 버섯 Men: The Spore Wars.



~Story~

Mushroom Men: The...
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When it comes to horror movies, 당신 all know that the one thing that makes a movie for me is jumpscares. There’s nothing I 사랑 더 많이 than jumpscares. There is also nothing I 사랑 더 많이 than seeing characters go out into the killer’s path even though they could have lived if they stayed put. I 사랑 it. But I also 사랑 monsters just as much. And there are lots of great Hollywood monsters like the Leprechaun, the gorilla with the 헬멧 from Robot Monster, the Gingerdead Man, the Goblins from Troll 2, and who can forget the classic Shitweasles from Dreamcatcher? But, I think I know one horror...
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 Art 의해 Deathding
Art by Deathding
Welcome to the sixth 일 of Christmassacre. Today, we aren’t going to be watching an English horror movie. This 다음 one we’ll be looking at caught my eye for two different reasons. The first reason is that this is a Norwegian film. I’ve never seen many Norwegian films, with the other one being Troll Hunter. That was a good found footage movie. I know found footage 영화 get a lot of hate, but I really liked that one. The 초 reason for this movie was because it was claimed to be the goriest 크리스마스 horror movie out there. Well, we’ll see about that. Ladies and gentleman, I introduce...
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 Art 의해 Alinah_09
Art by Alinah_09
There are a lot of horror games out there that have done wonders in scaring millions of people. Silent Hill, Resident Evil, Dead Space, Eternal Darkness, Fatal Frame, Five Nights at- (No). But, what about those games that look scary… but actually aren’t horror games. 당신 know, those games that make 당신 think “Oh, this will just be a normal adventure game” 또는 “This looks like a kids game”, and when 당신 play it, 당신 feel the need to cry underneath the covers…. Yeah. Those games. I really seem to like games that aren’t technically horror games, but still manage to scare you. They...
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2014 was a great 년 for anime.So much wonderful shows like Ping Pong: The Animation, Kill la Kill, and my personal favorite, Jojo’s Bizarre Adventure: Stardust Crusaders. But there wasn’t really much horror anime. Which is why I am so thankful to say that one of the best 아니메 and most beloved 의해 the 아니메 community was a horror anime. That 아니메 being the series known as Parasyte: The Maxim.



Parasyte: The Maxim is an 아니메 based on the 망가 의해 Hitoshi Iwaaki… all the way back in 1988… You’re telling me that 당신 waited until 2014 to make an 아니메 of this series?! Oh well....
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added by windwakerguy430
(Due to the lack of jokes I could find, 또는 new jokes that I forgot to add in my games, here is a few short list of what would happen if 당신 let an emotionless 16-year-old sociopath with antisocial personality disorder ruining your childhood 의해 killing beloved video game characters 또는 assaulting them at the least)

Robotnik: Ha, ha, ha. Prepare to die, Sonic
Sonic: We’ll see about that, Robo- (Sonic gets shot in the head)
Wind: (Walks over) Oh thank god
Robotnik: Uh… wow, it was that easy
Wind: What do 당신 mean?
Robotnik: Well, I’ve just been building robots with surprisingly weak metal, and...
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