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posted by windwakerguy430
Hello, everyone, and welcome to another edition to Whatever Happened To... , where we look at gaming’s biggest flops, failures, and flub ups. And today, we’re all bitches! According to gaming’s biggest burnout, John Romero. And anyone who knows about worst games ever, knows exactly what we’re gonna be talking about. The N64 hype disaster, 2000s Daikatana.



Daikatana is an infamous game, for many reasons, and follows the story of feudal 일본 in the future, rival clans, and the evil sword that is way lamer than Soul Edge, Daikatana. Before we talk about what a steaming pile of cow shit that Daikatana is, we need to go about the games development. And before we can talk about it’s development, we need to talk about video games 가장 좋아하는 punching bag, John Romero. One of the four original creators of the classic games, like Wolfenstein and Doom, which were violent and insane first person shooters that revolutionized the genre. After getting famous for his creation for of Doom, as well as other games like Quake, John Romero wanted to work on a new game, one that was completely different. Let’s head back to the 년 of 1997, the 년 that totally ripped off Hong Kong ‘97. A classic. On April of 1997, John Romero got together a team of seven amatuer artists into the Ion Software studio and wanted to work on this game, using the same engine as Quake. Since Quake had eight people working on it, and was finished within six months, John Romero believed that he could have the game finished in time for 크리스마스 of that same year. But, when Daikatana was showed off at E3 of that same year, he noticed that the game had started to have an outdated look to it, due to the engine. John compared the original Quake engine to the 더 많이 advanced Quake II engine. John Romero decided that the game needed to be 더 많이 technologically advanced, and so, started to rework Daikatana into the Quake II engine and pushed the deadline to March of 1998.
1998 rolled around, and around this time, while Dreamworks and 픽사 were busy killing each other over Antz and A Bug’s Life, John Romero was able to get press coverage and some advertising for Daikatana. Time Magazine told readers that, and I quote, “Everything that game designer John Romero touches turns to gore and gold.” Another marketer had an entire page that was nothing but a red background, and on it, in black letters, were, “John Romero is about to make 당신 his bitch.” And just underneath that, for added flavor, was, “Suck it down”. This kind of publicity was never seen before in any game advertising. People knew that John Romero was a little less family friendly when it came to talking about games and such, but he didn’t even hesitate to say this kind of thing on paper. Granted, John Romero didn’t say any of this, it was actually the marketer who created it, Mike Wilson, and John Romero reluctantly agreed to print it. Game journalists were treating John Romero like a god. Granted, when 당신 revolutionize the entire first person shooting genre, that’s a given, but they would accept anything that John Romero did… But that foreshadowing will have to wait. Let’s continue with the development. All of this sort of publicity was sadly going to John Romero’s head, and it wouldn’t be long until news of what was going on behind the scenes of the development of Daikatana that some people started to get a little worried. John Romero started to feel like a rock star. He wanted an expensive office in Dallas, Texas, raced fast cars, and paid for only the best kinds of luxuries. This kind of behavior caused the original team working on Daikatana to quit the project and form their own company, Gathering of Developers, a company that made nothing of note and was defunct in 2004. Not only were there issues with the creative team on this game, but the game itself. Because so much work had gone into Daikatana using the original engine, switching over to the new Quake II engine would result in losing almost a years worth of progress.
Finally, 1999 came around. The start of a new millennium was upon us. Daikatana was still in the works, with Ion Software saying that, and I quote, “Come hell 또는 high water, the game will be done on February 15th, 1999”.... It didn’t get done on February 15th, 1999. Only a demo was released on March of that year, a demo with no monsters 또는 even a look into the single player campaign, and was only multiplayer deathmatches. With each new bit of news of the game coming out, 더 많이 and 더 많이 people began to get skeptical and hype was slowly dying down the 더 많이 it looked like this game would fail. The team tried to create a new demo for E3 for that year, but they somehow made it even worse, with a terrible framerate that only ran at 12 frames per 초 and was not fun to play. This pushed Ion Software into a downward spiral that they would have to try real hard to pull themselves out of… They didn’t. Eidos, after having pumped over $44 million dollars into Ion Software, had just about enough of this bullshit. Ion Software agreed to let Eidos take over the company and the two founders of Ion Software, Todd Porter and Jerry O’Flaherty, left the company. And in April 21, 2000, Daikatana was finally released to the world… And it was fucking terrible!
Here it is, ladies and gentleman. This is what all that hype built up to. A buggy mess of a game where 당신 can die out of nowhere, filled with endless backtracking just so 당신 can barely get to the 다음 level and some of the worst AI in gaming at the time. 팬 of John Romero and gaming critics despised this game. It was seen as a disappointment and, even 더 많이 so, people consider Daikatana to be one of the worst video games ever made. Yes, right up there with Bubsy 3D and Big Rigs: Over the Road Racing. It was that hated. And I don’t blame them, this game sucks! And in the end, John Romero never saw any of this coming. Because all stars eventually burn out. John Romero was so ashamed of what happened, believing that the whole “John Romero’s gonna make 당신 his bitch” ad hurt his reputation in the gaming industry. Of course, that isn’t true. I mean, the ad sure as hell didn’t help his case, but it was a combination of the advertisements, the behind the scenes drama, and the amount of delays, promising a game that turned out to be a huge piece of shit. The game was so bad, along with all the drama and poor management, this game actual caused some journalists and 팬 to declare that they will never want anything to do with John Romero ever again. All that work of building a reputation and becoming a respectful member of the gaming industry, all straight down the pisser thanks to one shitty game. But whatever happened to everyone involved with this shitstorm?
Ion Software became Ion Storm after being bought 의해 Eidos, but they company closed down in 2005. As for Eidos, it was close to closing down itself and sold its company to Square Enix 유럽 to save its asses, along with the Tomb Raider and Hitman franchises. Todd Porter and Jerry O’Flaherty went on to work on 더 많이 games, Todd doing… nothing I’m familiar with, and Jerry working on art for games like Gears of War 1. As for John Romero, however, just like a burnt out rock star, he is trying REAL hard to stay in peoples frontal lobes, but failing oh so hard. From being in a mobile phone company to working for Midway during their final years as they were making big mistakes. The recent news of John Romero was that he partnered with old time friend and one of the original four creators of Doom, Adrian Carmack, to work on a new game, with a Kickstarter for $700,000… The kickstarter was cancelled shortly after this. And so, just like a good portion of John Romero’s career, so ends the story of Daikatana: One of the worst games ever made. Also, fun fact, there is a Gameboy Color version of Daikatana that was said to be pretty good, so sleep easy at night knowing it wasn't a total failure.
Well, this is a first of many, I feel. Fray, a game 의해 the studio Brain Candy, an indie team that had passion for this game, this online multiplayer that anyone could get into. Fray was a game set in 2098 in a cyberpunk setting, 당신 play as one of three giant corporations that want complete control over the Earth’s virtual communication system, and hire four soldiers to take out the other companies. Cyberpunk settings were always some of my favorite, so I was interesting in playing this game. So how is it? Well… It’s nothing. 당신 can buy this game off Steam right now, but I wouldn’t...
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Willy Wonka and the 초콜릿 Factory was one of my 가장 좋아하는 films as a kid. A classic film starring Gene Wilder filled with adventure and whimsy… We’re not talking about that one. The Tim 버튼, burton remake, Charlie and the 초콜릿 Factory, which felt 더 많이 drab but at least the visuals were nice… also not what we’re talking about, technically. The video game, Charlie and the 초콜릿 Factory for PS2, published 의해 Warner Bros. Interactive, who now own the Mortal Kombat license. Weird, mentioning Mortal Kombat in each 기사 thus far. The game was developed 의해 High Voltage Software, who...
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So I was pretty big into the RPG genre when I started to hear about the Shin Megami Tensei games. And when I hear people talk about it, a lot of snobs tell me to go for Nocturne, but some people recommend I try out Persona. I heard about it, and I also heard about some things about it, and I decided to start off with what was considered the most popular, Persona 4. And I loved it!
Persona 4 follows Yu Narukami, the only protagonist so far with a consistent name, as he arrives at the small town of Inaba to stay for a 년 while his parents are on a business trip. He goes about a normal...
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So it’s clear that I am a 팬 of the Zelda games, since I have had them in my possession ever since I was a young kid. But one that I had not played until much later in life was the classic N64 제목 that is a sequel to the even 더 많이 classic Ocarina of Time, and that is known as Majora’s Mask, known 의해 many for being utterly horrifying.
Majora’s Mask, taking place after Ocarina of Time, sees Link in a new land called Termina, where he is searching for the mysterious Skull Kid who is planning to drop the moon onto the town in three days time, giving Link a very limited amount of time...
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So Melee was a good Smash game. Hell, it was amazing. It could’ve just been because it was the first I played and had 더 많이 free time on my hands, but I put so much time into Melee, that no other future Smash Bros. game compared. Smash 4 was something I got tired of quick, and while I enjoyed Brawl and it’s story mode, I already felt like I had saw it all. And then, there comes the new one. Super Smash Bros. Ultimate.
When this game was announced with the tagline “Everyone is Here”, the world got together and fucking 로스트 their shit. Understandably of course. And when they said...
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Some time ago, I reviewed the four episode 아니메 series, Corpse Party: Tortured Souls. It was a pretty neat show that I think works as a horror series, but said that it wasn’t for everyone. Before I watched that anime, I had not played any of the Corpse Party games. But, I can now say that it has changed. And I managed to get the 3DS version for the low, low price of only almost sixty bucks. What the hell?! Well, let’s get into the review of Corpse Party for 3DS.



First off, why did this game that isn’t really that big in content cost so much? Because 당신 cannot play this game in...
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added by Seanthehedgehog
video
the
음악
comedy
movie
So a few days ago, I watched 별, 스타 Wars: The Last Jedi. Being a big 별, 스타 Wars fan, and having watched The Force Awakens, I thought that I could get some enjoyment out of this film. And then I saw the reviews online. Critics seem to really like this movie. Fans…….. Oh. Review after review of people saying that this movie was an ungodly mess of a film and that this was one of the worst 별, 스타 Wars 영화 ever made. I was actually surprised to see the amount of hate, but I thought to myself that, maybe I should give this movie a watch and see what all of the fuss was about. And that is why I...
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After defeating a few wild Pokemon, Mercury evolved into a Quilladin. This made Nik disappointed, but made him look 앞으로 to the final powerful evolution.

After besting Professor Sycamore in a Pokemon battle, Nik was given a choice between a Bulbasaur, a Charmander, and a Squirtle. He chose the Squirtle and named it Fall Out Boy.

After 더 많이 battles, Marky Mark evolved into a Butterfree, and become a 더 많이 powerful and reliable ally amongst Nik’s Pokemon.

Route 5, Versant Road, was a bust for Nik, as it was only filled with Bunnelby. It wasn’t until Nik 로스트 his chance that actual good Pokemon...
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당신 know... The word equality gets thrown around a lot these days. So before I start off this article, let me get something out of the way first. An opinion that, while is just an opinion, is gonna piss off tons of people. So, get ready for it... I don't like Life is Strange... At all... I think the story is poorly written, I don't like how puzzles need to be solved, and I really don't like Max. But that's a different 기사 for a different day, so back on topic. I am not alone on people who dislike this game, calling it a Tumblr mess with bad characters and gameplay. And while that is true,...
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Our disguises faded away, and we turned back to normal

Shortly after 무지개, 레인 보우 Dash's arrival, we turned back to normal.

Sean: Our disguises are gone. Cadence, do 당신 know any spells to make us look like one of them?
Cadence: No I don't.
Sean: Alright. *gets map of castle* We've got a lot of ammo, explosives, and we need to create a lot of confusion if we're getting out of here alive.
Rainbow Dash: What should we do?
Sean: Dash, I want 당신 to place some explosives in this room, most of them should go 의해 the door, for when the enemy tries to open them, they'll die.
Shredder: There's also...
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added by DisneyPrince88
Song: link

Rainbow Dash: Ooh, listen to that guitar.
Sean & Grayback: *Racing each other while pulling their trains*
Orion: Who knew trains could race?
Hawkeye: I did. I raced with Gordon a few times.
Mily: *Passes Thomas*
Screwball: *Pops up from nowhere* Hello, I'm Screwball. I'm your hostess for this week's segment of Sean's Spectacular Saturday of Stories. Tonight's schedule is down below.

Trainz: Rated TV-G
Ponies On The Rails: Rated TV-MA
The Adventures of 무지개, 레인 보우 Dash: Rated TV-G
The Adventures of 무지개, 레인 보우 Dash: Rated TV-G

Screwball: That sounds about right. Trains on one half, and no trains...
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posted by windwakerguy430
Stand: One Vision
Appearance: A dark green phantom with a single eye on the center of it’s face. It wears a black cloak, and can use it to hide the hundreds of arms that make up it’s body.
Abilities: One Vision is able to drag anything from one piece of paper to another. It does not matter what the paper may be, it can drag it through the it. It is also able to send itself and it’s user through a piece of paper like a sort of teleportation. This can be done with anything, such as newspapers, napkins, posters, etc. As long as its paper. One Vision can also spy on anyone through a piece of...
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posted by Seanthehedgehog
Alan, and Stuart were running towards a dealership.

Stuart: I'm not certain if we have the money to buy a new car.
Alan: Who said we were buying it? I happen to know how to hot wire cars.
Stuart: No. We are not hot wiring a car.
Alan: Not even that one? *Points at a red 1967 Oldsmobile 442 convertible*
Stuart: 당신 have to be fucking kidding.
Alan: I'm not, now let's go before those bad guys show up. *Runs to the Oldsmobile*
Stuart: I think it's 안전한, 안전 to wait for my Packard to be repaired.
Alan: Fuck that. We need to get out of here. It's now 또는 never. *Gets in the car* A good thing someone decided...
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Oh boy, now it’s time to get to a real treasure. Today is the fourth 일 of Christmas, and today’s movie is a… real mess. Back in the good old days of the 90s when being a homosexual was the worse than being a murderer, Hollywood needed to create a horror movie, because the most 인기 horror movie out around that time was Aliens: Resurrection… Yeah. So, I guess that this movie would easily dominate the horror 영화 that year, and it shows, because this movie was made on a small budget, and didn’t even get that back. Is this movie a 로스트 gem and should get 더 많이 attention- No…….....
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(This is a redo on a review that I was not satisfied with. Please 곰 with me)


When I was a young, stupid little 13-year-old who was new to 아니메 and hormones, I was looking through some 인기 아니메 that people are fond of. I then came across this one anime, and finally, my hormones and my lust for horror were catered to all at once. Now, as a young, stupid 17-year-old who is experienced with both 아니메 and hormones, I am not 더 많이 able to talk about this 아니메 PROPERLY! Seriously, I reviewed this 아니메 about three times, and I hated all of them. But hopefully, I can be a little satisfied....
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 Art 의해 Deathding
Art by Deathding
Some time ago, when I played Saints Row IV, there was a scene where Roddy Piper and Keith David were fighting in an alley in a pretty humorous way. I had no idea what the scene was, until I watched this movie. Now it all makes perfect sense. Another John Carpenter movie, as if three this 년 weren’t enough. Thankfully, it’s a good one. Probably one of his most loved of all time. And that movie is the satirical sci-fi horror classic, They Live.





The movie follows a drifter 의해 the name of John Nada, who comes to a town finding work, but instead, he manages to find something even bigger....
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 Art 의해 AquaMarine
Art by AquaMarine
Back in the 1950’s, there was a movie 의해 the name of The Thing from Another World. It was really cheesy and kinda silly, but it was a decent movie. Probably outdated today. I wouldn’t know. I haven’t watched it in years. So, in the 80s, John Carpenter, who worked on the 할로윈 movie, had started working on a remake, and thank god that we get to talk about a good remake on here. Probably my personal 가장 좋아하는 remake out of all of them. That remake is The Thing, and it definitely is a thing alright. A good thing… Did I Really write that?





So the movie takes place in the Antarctic,...
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 Art 의해 SeantheHedgehog
Art by SeantheHedgehog
In 1977, Stephen King, famous horror story writer, released his book titled The Shining. It was a pretty disturbing book that a lot of people enjoyed. So much, that it even got a movie made, directed 의해 the legendary Stanley Kubrick. Kubrick had not worked on horror 영화 before, so he wanted to give The Shining a shot. That sort of work ended up leading to one of the most influential and most iconic and greatest horror 영화 of all time… In my opinion anyway.



The Shining follows Jack Torrance, a writer suffering from writer's block, who takes the job watching over the Overlook Hotel...
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