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I 사랑 parties. I 사랑 them a lot. And no, I’m not talking about those big social gatherings that I never get invited to. I’m talking about parties in games, usually RPGs, a small ragtag group of losers helping the games main loser, usually 당신 또는 the player character. Usually, party members are the best parts of games for me, or, depending on how awful they are, they can be pretty much ruin the entire experience. There are a multitude of characters that can 가입하기 your team and aid 당신 in your fight against whatever it is that your character is going up against, and sometimes, they may not fully agree with what 당신 are doing, but they may be 더 많이 loyal to 당신 than you’d think. So, today, I want to discuss the best party members from games that I have played, and just find the 사무용 겉옷, 전반적인 best team. Now, of course, I am only going to include characters from games that I have played, so no characters from the Mass Effect franchise. Second, these characters have to be a part of your party, they can’t be 랜덤 travellers that 당신 meet along the way, so no Dark Souls characters either. Great as they may be, they don’t count. Also, Pokemon do not count, because that’s just too easy. These have to be characters with their own personality and backstory, so no Pokemon will be on here. With that said, let us begin the list.

~#5~

We can’t talk about an RPG list without talking about Final 판타지 in some way. We all know that Final 판타지 is the big name for all RPGs, and for good reason. Now, I have only played a few Final 판타지 games. Those being six, seven, ten, thirteen, and for some reason, Theatrhythm. Now, I haven’t finished Ten, so I can’t say for sure what their like, so I will just go with the other three… 당신 all know that Thirteen didn’t even come close to making the list, so, instead, that leaves us with the other two, and 당신 may be surprised to know who I picked.

#5: Final 판타지 VI



Originally, I was going to put the group from Final 판타지 VII on this list, but something about the cast from Final 판타지 VI just made me like them a lot more… Is it the lack of Cait Sith? It’s probably the lack of Cait Sith. Anyway, the team from Final 판타지 VI consist of Terra, a mysterious girl with amnesia. Locke, a “treasure hunter”. Celes, a former general of the Empire. Brothers Sabin and Edgar, Sabin a muscular monk and Edgar a king of Figaro. Shadow, a mysterious and quiet ninja. Cyan, a powerful samurai with a tragic past. Gau, a strange and wild child. Setzer, a high stakes gambler with a flying ship. Strago, a magician and his artistic granddaughter, Relm. The mascot character, Mog, and his yeti, Umaro. And finally, the bizarre mime, Gogo. While some characters are 더 많이 interesting than others, Umaro and Gogo barely even do anything in the story, each character manages to have their own unique fighting style. Locke can steal, Shadow can throw stares, Gogo can mimic, Gau can steal enemy attacks, Mog can use different techniques, Edgar can use tools, So on and so forth. And each character always manages to have some interesting story, and are always interacting with one another in some way. Locke’s tragic past with a girl he loved has caused him to do whatever he can to protect Celes and Terra, Edgar and Sabin have a strong trust for each other after Edgar gave up his freedom for the kingdom so Sabin can go after his dreams. Not to mention, each minor characters back story makes them that much 더 많이 interesting, like Setzer’s childhood friend dying and leaving him her airship, Gau’s issues with his father, and the tragic story of Shadow. And when each character is separated after the world is destroyed, 당신 want to find everyone, without hesitation. The moment 당신 get a new airship, 당신 are determined to find them and get the party back. I think that this moment of separation along with all the dialogue and backstory just pushed me to like these characters 더 많이 than that of VII’s, and why I wanted to put them on this list… Also because they didn’t have Cait Sith.

~#4~

Well, from one SNES RPG to another, and another Square Enix one. I have yet to play Earthbound, and until the 일 when it isn’t being held for eight hundred dollars, I think that 일 will yet to come, and since I haven’t heard the best of things about Secret of Mana, I think 당신 know what the 다음 game is.

#4: Chrono Trigger



While Chrono Trigger’s party isn’t as big as Final 판타지 VI’s, it still allowed me to get an interest for these characters. Maybe even 더 많이 than VI’s, because less characters just gives the creators 더 많이 time to develop them. I mean, come on, no backstory for Umaro? Gogo can get away with it because he’s strange, but… come on. But, anyway, Chrono Trigger. Instead of setting 당신 in one timeline, like medieval RPG, it instead sends 당신 across time to different locations, allowing 당신 to meet other characters to 가입하기 your party in order to defeat the threat that is Lavos. From the main game, 당신 get help from Lucca, long time friend of Chrono and scientist, and Marle, the princess of the kingdom who just wants to explore. But then, the other timelines introduce 당신 to new characters. In the medieval times, 당신 run into Frog, a knight that was changed into, what else, a frog, and wants to protect the kingdom. In the post-apocalyptic future, 당신 run into Robo, a robotic machine who wishes to understand himself better, and when 당신 go into the past with the dinosaurs, 당신 run into Ayla, a tribal warrior who fights with her club and her brute strength. While 당신 can just look at these characters and just call them Dragon Ball Z rip offs with slightly less muscle, they are actually some of the best characters I’ve seen on the SNES library. Frog’s cursed past, mixed with his amazing sword skills, makes him a great member of the team. Ayla’s brute strength is amazing to have, allowing 당신 to destroy enemies in a second. But if 당신 want to cry, 당신 can always go for Lucca and Robo’s side quests where Robo is hated 의해 his own kind for being associated with humans 또는 what Lucca did to her mother that caused her to feel guilt and the want to try and do better. And the best part is that not only are the side quests boring, but they actually have a reason to be here. What 당신 do will always be a part of the bigger story. I need this stone to defeat Lavos, which just so happens to help Marle’s relationship with her father. I want to fix this forest, which just so happens to allow Lucca to explore her backstory. I want to go to this part of the island, which just so happens to have Magus there. Oh, also, Magus is a party member. This was one of the first RPGs I played where a villain character can actually become a member of your team, so it was a nice change for me to see this. Each character has their own great personality and means of fighting, and not one of them ever got on my nerves… Unlike some characters from that 초 Chrono game. The one we don’t speak of.

~#3~

I think I’ve been talking about Square Enix games for long enough, or, hell, JRPGs for long enough. I think it’s time I give the western RPGs some credit that they deserve, and what better western RPG to talk about than Skyrim… Ha! No, no. Great game, but my god, do the companions in that game suck. No, I want to talk about that other Bethesda game. And no, it’s sure as shit isn’t 4

#3: Fallout: New Vegas



I should start out 의해 saying that I am going to be sticking with Companions from the base game, so no companions from Honest Hearts 또는 Dead Money. With that being said, I was genuinely shocked 의해 how they made the companions. There’s the guilt ridden sniper, Boone. Rex, a dog who is clearly in a lot of pain. Arcade Gannon, a member of the Followers of the Apocalypse. Cass, a heavy drinking caravan owner. Veronica, a cheery member of the Brotherhood of Steel. Raul, a ghoul mechanic with a dark past. Lily, a Super Mutant who is looking for her grandchildren. And ED-E, a small and reliable robot. I wasn't expecting much, just that they functioned properly and just did the job of protect me and 옮기기 on. But the 더 많이 I talked with them, the 더 많이 quests I did, I didn’t realize just how great they actually were. From Boone’s guilt over the death of his wife, to Raul losing everything, even his own name, each character had a sidequest that was 더 많이 than just enjoyable, but actually made me care for the characters that I was tagging along with. I wanted to help out everyone in my party. I wanted Cass to get justice for what happened to her family and her company. I wanted Lily to get healed from her mental illness. I even wanted ED-E to get the proper parts that would help him. With each decision 당신 decide from the characters, they could become 더 많이 heavy-hearted than what they were before, letting the Wasteland overcome their morality, 또는 당신 can keep them in good spirits and allow them to have some hope for a better life and a better future, if not for the Mojave, than at least for themselves. And, once again, each character has their own unique trait about them. Raul can fix things at his shake, as well as be a good gunslinger, Veronica can hit things like a truck, Rex can scout out enemies, Arcade can use a pretty powerful weapon for some guy in a lab coat, the list goes on and on. And with each companion comes unique perks, so it makes 당신 want to find out what each one of them can do and what they can contribute to the group, but that doesn’t stop the characters from being great. I really enjoyed coming into the Lucky 38 to see all of them just wandering around, conversing with each other, and other such things. It gives the place a lot 더 많이 life and macks it feel that much better. As better as a hellhole like the Wasteland can get, I suppose.

~#2~

Since I said that Dark Souls couldn’t be on this list, I had to find western RPGs elsewhere (I know Dark Souls was made in Japan, but it’s inspired 의해 western, dammit!). And since I said Skyrim’s companions suck, and since I haven’t played Mass Effect, that just leaves me with one other option.

#2: Dragon Age: Origins



Since there is a DLC character in Dragon Age: Origins, that being Shale, should I include her… Yes, I will. Because she sticks around the whole game unlike the Fallout: New Vegas DLC companions. Anyway, Dragon Age: Origins has some of the best cast I’ve ever seen in a RPG. Inquisitions was good, but they didn’t make me want to start a new game immediately after completion of the main game. Origins cast, did make me want to. And I did. And I didn’t even regret it for a second. There’s your loyal dog… Dog. Fellow comrade and bastard child of royalty, Alistair. Bloodthirsty nun, Liliana. Anti-social witch, Morrigan. Loyal and caring mage, Wynne. Battle-hardened foreigner, Sten. Lustful assassin, Zevran. Emotionless golem, Shale. Alcoholic dwarf, Oghren. And even main antagonist Loghain… If 당신 REALLY want him over Alistair. From the start, 당신 already have to decide how 당신 want to do things in this game. Some of your characters will agree with you, and others will disagree. But regardless of what 당신 do, no character will ever become disrespectful towards 당신 또는 disloyal. Well, unless 당신 do something that actually antagonises them, but why wouldn’t 당신 want a pro healer like Wynne 또는 a master swordsman like Sten on your team. And no character bombards 당신 with complaints afterwards, even characters who 당신 think are prone to constant whining. Even the characters who 당신 think are going to be the most obnoxious are actually amazing. Shale’s confusion about everything and her disinterest comes from being a golem all her life, Sten wants only to fight and kill, yet has a fondness for cookies. Liliana also trying to hide her murderous bloodlust while being a member of the church or… whatever it’s called in the game. And it’s great to see each and every character interact with each other, both in cutscenes and in gameplay. 당신 could just be walking down the road, and 당신 can hear Alistair giving some snarky 코멘트 to Morrigan 또는 hear Zevran try to hit on Wynne. It’s always comedic between them, but each character has some tragedy behind them and no matter what, 당신 want to help them out. Even in small tasks, 당신 want to help them, like get Sten’s sword back 또는 let Alistair visit his sister. And of course, this is the first game on this list where party members can romance each other. And not Final 판타지 VI with Locke and Celes, I mean the player has the choice who they can romance. Help Liliana with her bloodlust and try to see her for who she is, allow Morrigan to be 더 많이 accepting, 또는 if your a female player, help Alistair find out who he really is. 또는 just be generally nice to Zevran. Hell, be a guy, Zevran isn’t picky. Dragon Age isn’t afraid to have gay relationships… Not like Mass Effect, am I right!?...

~#1~

Okay, so, if 당신 know me, 당신 probably already know who my choice is going to be, but shut up, and let me build it up. Originally, I wanted to put Dragon Age: Origins party on this list just for how much 당신 can do with them. But then I remembered a party that just interested me a little 더 많이 than that of Dragon Age’s

#1: Persona 4



Like I said, I was originally going to have the companions from Dragon Age on this list, but I had to stop myself for the sake of Persona 4’s Investigation Team… Probably because it’s not called Companions 또는 Party like in the 이전 entries. But seriously, there’s 더 많이 to it than that. The party consists of store clerk and public punching bag, Yosuke. Kung-fu lover and meat eater, Chie. The quiet and calm pretty girl, Yukiko. Another mascot character, Teddie. The idiot and muscle, Kanji. Pop idol, Rise. And gender confused ace detective, Naoto. I think that, out of every other parties on this list, this one has the most chemistry together. Because it isn’t like, “These characters have been 프렌즈 forever” 또는 “We just met, but you’re my best friend forever”. While I do 사랑 all these companions, I think that Persona 4’s party members just had the best interactions with each other. 당신 can believe that those who have been 프렌즈 before the events of the game have been 프렌즈 for a long time 의해 how they talk and interact with each other, and 당신 can tell that they seem to respect the protagonist in some way before they get to know them more, despite his odd behavior towards everything and everyone, assuming were going 의해 The Animation’s rules. But aside from that, the Social 링그 of Persona 4 allow 당신 to get closer to these characters than any other one of the members. 당신 get to experience Yosuke’s reason to dislike the town, why Chie has to be strong for others, what Yukiko truly strives for outside of just running the inn, how Kanji can handle having a softer side due to his punk behavior, Teddy trying to find out who he really is just outside of a hollow 곰 costume, Rise trying to find a difference from her school life and her celebrity life and Naoto not being sure who she wants to be, not even gender wise, but just in general. And 당신 get to see each of them grow and better themselves as the game goes on. 당신 get to see what they want to do with their lives and what they strive for. And when 당신 finish a social link with them, 당신 feel as though 당신 have gotten there with them and achieved this together, making them feel as real as a fictional character in a digital and interactive piece of entertainment can make them be. And, just like Dragon Age, 당신 can romance a few of these characters. 당신 can’t romance guys, but that doesn’t stop 당신 from trying. And, of course, we all know that Adachi is the best girl, but 당신 can still decide amongst the lesser-tier girls who 당신 prefer and want to spend most of your time with. For a game that Atlus has milked to death, it still manages to have a special part of it that just makes me enjoy the party members 더 많이 than anything else.
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