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So let me start this 기사 off 의해 saying I’m a fucking idiot. A few years ago, I made an 기사 called 상단, 맨 위로 Ten Japan-Only Games, back when I did this horrible thing called 상단, 맨 위로 tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is,...
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I was really not looking 앞으로 to this game. 드레이크, 드레이 크 of the 99 용 is infamous for being a broken, buggy, glitchy mess… 더 많이 so than the games I’ve played thus far. It was a game that was heavily advertised when it came out, having boasted about having the team that worked on Batman: The Animated series. Published 의해 Majesco and developed 의해 Idol FX, 드레이크, 드레이 크 of the 99 용 was meant to be the start of a massive franchise, with 드레이크, 드레이 크 of the 99 용 getting a comic book franchise and even an animated TV show. But due to the game being 드레이크, 드레이 크 of the 99 Dragons, it was dead on arrival....
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Well, this is a first of many, I feel. Fray, a game 의해 the studio Brain Candy, an indie team that had passion for this game, this online multiplayer that anyone could get into. Fray was a game set in 2098 in a cyberpunk setting, 당신 play as one of three giant corporations that want complete control over the Earth’s virtual communication system, and hire four soldiers to take out the other companies. Cyberpunk settings were always some of my favorite, so I was interesting in playing this game. So how is it? Well… It’s nothing. 당신 can buy this game off Steam right now, but I wouldn’t...
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Ah yes, Jenga, the fun childhood pastime of playing with a set of wooden blocks, because someone was just that bored. I never played much of the board game when it was at its peak of popularity. I was 더 많이 of a CandyLand kid. Aw yeah, coming up on the 캔디 Cane Forest, motherfucker! But, I do understand the basic concept of the game, stacking bricks to make a tower and pulling them out and making sure it doesn’t topple over. What I don’t understand is making a full game for the Wii and selling it at full retail price. Who made this game and why would they make it. Oh wait, it’s an Atari...
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