Fuck the intro! Fuck the development discussion! Fuck all the jokes I had written for this article! Fuck all of it! Let’s talk about mother fucking Katana Zero!
Okay, so in all seriousness, before I get way too hyped, let’s actually discuss what Katana Zero is about. 당신 play as a katana wielding samurai wannabe named Zero who works for a mysterious organization and does assassinations. Your goal is the ultimate destruction of a fictional drug 의해 the name of Chronos, which is highly addictive, so addictive that anyone who uses Chronos will die from withdrawal, but it grants the user the ability to see into the future and live out their mistakes and successes before they are actually put forth. Throughout the game, 당신 learn the truth of the organization, Chronos and it’s creation, and just who the mysterious group is that is going against you… And it’s fucking awesome! Surprising absolutely no one, this game was published 의해 Devolver Digital, who also published Hotline Miami. This game is considered 2D Hotline Miami, and while I can see it with the extreme violence and old school aesthetic, the two are different in their own ways. Hotline Miami is far darker in its story and is brutally difficult, whereas Katana Zero, while having a dark story, has some humor, both dark and tongue in cheek, to make it kind of a meme at times, and the ability to freeze times makes it far 더 많이 forgiving than Hotline Miami. Katana Zero has its own unique gameplay. 당신 have to kill everyone in the room to 옮기기 on, and with only a sword, 당신 must 벽 jump, sneak your way, and kill everyone in the room. Your sword is capable of deflecting bullets, and 당신 can dodge passed enemies and lasers to get where you’re going, but the real kicker is the Chronos, which lets 당신 slow down time to a crawl. Enemies are at a loss as 당신 옮기기 behind them and strike them down, and 당신 can deflect and dodge bullets with ease. But here’s the kicker. 당신 don’t need the Chronos. It helps, yes, but if 당신 master the game’s mechanics, know what to expect, and learn all the enemies attacks, 당신 can become so good at the game that 당신 don’t need to freeze time. There’s no real reward, as far as I know, but it just makes 당신 feel like a god when 당신 can pull it off without the ability. The game doesn’t give 당신 rewards, just the satisfaction, and that satisfaction made me want to master the combat of the game. When I beat indie games like Cuphead 또는 Hollow Knight, I felt satisfied with just aht, but with Katana Zero, I wanted to get better at the game, I wanted to know the ins and outs, just because I would feel satisfied.
But Katana Zero is 더 많이 than just fun combot, the story and characters are all really interesting. 당신 got The Doctor, who will be your friend, as long as 당신 do everything he says. Fuck up once and he’ll become your worst nightmare. And in one example… well… you’ll just have to play the game to find out about that. There’s V, a crazy Russian who is such a fanboy of Zero’s work and is only interested in doing as good as Zero 의해 killing as many people as he can. And then 당신 get the mysterious characters like the samurai Snow, her mysterious partner, the two ungodly apparitions named Comedy and Tragedy, and a little girl who 당신 never learn the name of. Also plenty of meme worthy characters like Electrohead and Strong Terry. And what makes these characters so interesting is the options 당신 have to say to them. 당신 get a choice of words to say to the characters, and aside from a few moments, they don’t change the story that much, but 당신 can get the satisfaction of either humoring them 또는 just pissing them off when they deserve it. The options just add a nice touch to the world that is Katana Zero.
Oh, and if 당신 thought the game was all action, no. Well, it is, but 당신 also gotta think smart with your Chronos to solve puzzles. Puzzles like being strapped in a chair and forced to live your death over and over again until 당신 piss off the guy that is holding Zero down. The creative way the game uses Chronos feels like so much attention was put into this game and it makes it feel 더 많이 special to play. And then there are the secret weapons 당신 unlock for trying things differently. To get one, 당신 gotta kill your target before he kills himself. To get another, let a secret thief finish his business right when 당신 are about to run out of time and take what he’s got. Each new weapon 당신 get is really fun to use and feels like it was worth the effort. God, this game is just so perfect.
I only have one complaint for this game. One single complaint. It’s too damn short! I was really getting into this game and before 당신 know it, it’s over in about four hours. And I did everything, I got all the unlocks, completed all the levels without Chronos, and did the secret stuff, in the name of Pinkachu post season 17, and even still, I wanted more. I hear that there is DLC being released soon and that the game is due for a sequel, which I really hope for. Play Katana Zero. Fuck anything else I talk about on here. Play Katana Zero. It’s fucking great and 당신 should play it right now! Whatever game 당신 planned on buying, FUCK THAT GAME! Buy Katana Zero!
Up Next: They have Joy, but I sure don’t
Okay, so in all seriousness, before I get way too hyped, let’s actually discuss what Katana Zero is about. 당신 play as a katana wielding samurai wannabe named Zero who works for a mysterious organization and does assassinations. Your goal is the ultimate destruction of a fictional drug 의해 the name of Chronos, which is highly addictive, so addictive that anyone who uses Chronos will die from withdrawal, but it grants the user the ability to see into the future and live out their mistakes and successes before they are actually put forth. Throughout the game, 당신 learn the truth of the organization, Chronos and it’s creation, and just who the mysterious group is that is going against you… And it’s fucking awesome! Surprising absolutely no one, this game was published 의해 Devolver Digital, who also published Hotline Miami. This game is considered 2D Hotline Miami, and while I can see it with the extreme violence and old school aesthetic, the two are different in their own ways. Hotline Miami is far darker in its story and is brutally difficult, whereas Katana Zero, while having a dark story, has some humor, both dark and tongue in cheek, to make it kind of a meme at times, and the ability to freeze times makes it far 더 많이 forgiving than Hotline Miami. Katana Zero has its own unique gameplay. 당신 have to kill everyone in the room to 옮기기 on, and with only a sword, 당신 must 벽 jump, sneak your way, and kill everyone in the room. Your sword is capable of deflecting bullets, and 당신 can dodge passed enemies and lasers to get where you’re going, but the real kicker is the Chronos, which lets 당신 slow down time to a crawl. Enemies are at a loss as 당신 옮기기 behind them and strike them down, and 당신 can deflect and dodge bullets with ease. But here’s the kicker. 당신 don’t need the Chronos. It helps, yes, but if 당신 master the game’s mechanics, know what to expect, and learn all the enemies attacks, 당신 can become so good at the game that 당신 don’t need to freeze time. There’s no real reward, as far as I know, but it just makes 당신 feel like a god when 당신 can pull it off without the ability. The game doesn’t give 당신 rewards, just the satisfaction, and that satisfaction made me want to master the combat of the game. When I beat indie games like Cuphead 또는 Hollow Knight, I felt satisfied with just aht, but with Katana Zero, I wanted to get better at the game, I wanted to know the ins and outs, just because I would feel satisfied.
But Katana Zero is 더 많이 than just fun combot, the story and characters are all really interesting. 당신 got The Doctor, who will be your friend, as long as 당신 do everything he says. Fuck up once and he’ll become your worst nightmare. And in one example… well… you’ll just have to play the game to find out about that. There’s V, a crazy Russian who is such a fanboy of Zero’s work and is only interested in doing as good as Zero 의해 killing as many people as he can. And then 당신 get the mysterious characters like the samurai Snow, her mysterious partner, the two ungodly apparitions named Comedy and Tragedy, and a little girl who 당신 never learn the name of. Also plenty of meme worthy characters like Electrohead and Strong Terry. And what makes these characters so interesting is the options 당신 have to say to them. 당신 get a choice of words to say to the characters, and aside from a few moments, they don’t change the story that much, but 당신 can get the satisfaction of either humoring them 또는 just pissing them off when they deserve it. The options just add a nice touch to the world that is Katana Zero.
Oh, and if 당신 thought the game was all action, no. Well, it is, but 당신 also gotta think smart with your Chronos to solve puzzles. Puzzles like being strapped in a chair and forced to live your death over and over again until 당신 piss off the guy that is holding Zero down. The creative way the game uses Chronos feels like so much attention was put into this game and it makes it feel 더 많이 special to play. And then there are the secret weapons 당신 unlock for trying things differently. To get one, 당신 gotta kill your target before he kills himself. To get another, let a secret thief finish his business right when 당신 are about to run out of time and take what he’s got. Each new weapon 당신 get is really fun to use and feels like it was worth the effort. God, this game is just so perfect.
I only have one complaint for this game. One single complaint. It’s too damn short! I was really getting into this game and before 당신 know it, it’s over in about four hours. And I did everything, I got all the unlocks, completed all the levels without Chronos, and did the secret stuff, in the name of Pinkachu post season 17, and even still, I wanted more. I hear that there is DLC being released soon and that the game is due for a sequel, which I really hope for. Play Katana Zero. Fuck anything else I talk about on here. Play Katana Zero. It’s fucking great and 당신 should play it right now! Whatever game 당신 planned on buying, FUCK THAT GAME! Buy Katana Zero!
Up Next: They have Joy, but I sure don’t
Hobbies:
My 가장 좋아하는 things to do are write fanfiction, watch 아니메 read and of course Fanpop. Some of my 가장 좋아하는 아니메 include Naruto, Pokémon, My Little Pony: Friendship Is Magic and Vampire Knight.
Family:
My family is pretty big I have a older sister,a niece, seven stepbrothers and five stepsisters.
School Life:
School was hard for me due to the fact that I suffer from Epilepsy.
Other Information:
Ever since I started watching 아니메 I dreamed of being an 아니메 character.
My 가장 좋아하는 things to do are write fanfiction, watch 아니메 read and of course Fanpop. Some of my 가장 좋아하는 아니메 include Naruto, Pokémon, My Little Pony: Friendship Is Magic and Vampire Knight.
Family:
My family is pretty big I have a older sister,a niece, seven stepbrothers and five stepsisters.
School Life:
School was hard for me due to the fact that I suffer from Epilepsy.
Other Information:
Ever since I started watching 아니메 I dreamed of being an 아니메 character.