Negima
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Negima Should they make a Negima RPG video game?
58 fans picked: |
Yes, that would be cool
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No, that would be lame
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I will major in game design someday and before I discovered this question, I already wanted to come up with a game idea for Negima! and I have considered it being an RPG style definitely! I can't believe y'all catch on quick with these ideas. I'm amazed.
I want to make a game idea for Negima RPG style with 3D movement and such and complex yet understanding tactics. I just had some thought how this would work but I'm not sure of it yet. Like, for pactio partners, I felt it'd be too much with the entire group including some that don't have major roles. I only consider the pactios Asuna, Nodoka, Konoka, and Yue while Setsuna, Fei Ku, Mana, Kaede, Chachamaru, and Evangeline be the ones without pactios with Negi because they have powers of their own that seems enough to deal with enemies, fiends, and monsters. I just want to know what you people think.
I liked the ideas you had. About the pactio partners, I think they should be Asuna, Nodoka, Setsuna, Konoka, Misora, Yue, Haruna, Chisame, Asakura, Kaede, Negi, Ku Fei, Natsumi, Chachamaru, Ako, Yuna, Makie, and Zazie since they're the ones who have pactio cards in the Manga. It would be weird if they didn't have they're powers.
Some ideas I had: The girls would join and leave Neji's party as the story goes on, that way you don't have 30+ characters at once. Some battles have special rules, for example, "survive for 10 turns," "protect Asuna and Nodoka," and "you can't use special attacks." I think that will make it feel more like the actual story.
One more thing, if you do end up making a Negima game make sure there's a US version, I'm sick of all the "Japan only" Negima game.
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